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To Pieces Vita: Difference between revisions

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==Screenshots==
==Screenshots==
topiecesvita3.png
https://dlhb.gamebrew.org/vitahomebrews/topiecesvita3.png


topiecesvita4.png
https://dlhb.gamebrew.org/vitahomebrews/topiecesvita4.png


topiecesvita5.png
https://dlhb.gamebrew.org/vitahomebrews/topiecesvita5.png


==Changelog==
==Changelog==
Line 80: Line 80:
* VitaDB - https://vitadb.rinnegatamante.it/#/info/465
* VitaDB - https://vitadb.rinnegatamante.it/#/info/465
* Wololo - https://wololo.net/talk/viewtopic.php?f=116&t=49745
* Wololo - https://wololo.net/talk/viewtopic.php?f=116&t=49745
[[Category:VitaJam2019]]

Latest revision as of 11:55, 10 August 2024

To Pieces
Topiecesvita2.png
General
Authorlkclip
TypeShooter
Version0.62
LicenseMixed
Last Updated2019/04/28
Links
Download
Website

To Pieces is 2D sidescrolling shooter with lots of weapons, gore and exclusive death metal soundtrack.

Features

  • 10 different weapons, from basic pistols and shotguns to something, well... more unique.
  • 2 game modes with 2 maps each.
  • 8 different enemy types.
  • You can even deflect enemies' projectiles with yours.
  • Exclusive soundtrack by me (Coated With Filth) & my band (With Ink Instead Of Blood).

Installation

A hacked console is required.

Simply download VPK and use VitaShell to install.

The game saves data in ux0:data, so make sure that folder exists.

Controls

D-Pad - Navigate menu

Left Analog - Move

Right Analog - Aim

L - Jump

R - Shoot

Square - Nano reload (replenish ammo for any weapon you hold)

Triangle - Phase shift (dash skyward ignoring enemy collision)

Triangle+Left Analog - Phase shift (dash left\right ignoring enemy collision)

Circle - Bullet time (slow down time)

Cross - Use/collect

Screenshots

topiecesvita3.png

topiecesvita4.png

topiecesvita5.png

Changelog

V0.62

  • Added "Options" menu (for music/sound volume).
  • Fixed enemies spawning preemptively in Bullet Hell mode.
  • Game now saves settings under ux0:data.

V0.5

  • Initial release.

Credits

External links

Advertising: