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World of Sand DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = World of Sand
|title=World of Sand DS
| image       = [[File:Worldofsandds2.jpg]]
|image=worldofsand.png
| type       = Simulation
|description=Falling sand game.
| version     = 1.0
|author=Tassu (norna9on, nornagon)
| licence    = Mixed
|lastupdated=2007/04/30
| author      = Tassu (norna9on/nornagon)
|type=Simulation
| website    = http://dl.qj.net/nintendo-ds/homebrew-games/world-of-sand-ds-v10.html
|version=1.0
| download    = Media:Worldofsand01ds.zip
|license=Mixed
| source      = http://dl.qj.net/nintendo-ds/homebrew-games/world-of-sand-ds-v10.html
|download=https://dlhb.gamebrew.org/dshomebrew2/worldofsand_0.1.zip
|website=http://dl.qj.net/nintendo-ds/homebrew-games/world-of-sand-ds-v10.html
}}
}}
 
World of Sand DS is a DS homebrew port of the flash game [http://www.onemorelevel.com/worldofsand.php World of Sand]. It is inspired by the simulation sandbox game Falling Sand from Dofi.  
World of Sand DS v1.0 is a World of Sand homebrew port for the DS. It is a homebrew port of the hypnotic game called Falling Sand by Dofi.  


==User guide==
==User guide==
For starters, the four elements that fall infinitely display are: sand, water, salt, oil. There are different tools with distinctive characteristics:
For starters, there are elements that fall infinitely on the display: sand, water, salt, oil.  
 
'''Delete:''' delete Any element.
 
'''Walls:''' will draw walls that are not subject to gravity.
 
'''Arena:''' arena where pinchemos appear.
 
'''Ice:''' ice does not melt in water, only with salt, fire and acid.
 
'''Water:''' can evaporate, but not frozen.
 
'''Plant:''' the plant acts as the walls, but is weaker. If in contact with water,
the plant will be eating it until it disappears. The salt water removes it. If burned, ashes appear, and these can be mixed with water.
 
'''Salt:''' may be mixed with the water by salt water.
 
'''Water tap:''' make a water jet under gravity that made water around the edges.
 
'''Oil:''' flammable with fire, but does not explode.
 
'''Fire:''' can burn everything.
 
'''Candle wax:''' not subject to gravity. The fire can turn on and use as a wick, but it is very slow.
 
'''Cataclysm:''' corrosive acid cloud. Useful if want to erase, especially when combined with the trigger L.
 
'''Napalm:''' clerk as lava, but with less force.
 
'''Fresh cement:''' will be solidifies.


'''Acid:''' an evolution of the napalm, but it only affects the ice, ground, wall, water, cement, salt and oil.
Every elements has its distinctive characteristics. You are free to create anything with the elements, or simply experienment around and observe how they interact/react with the changes.


'''Highly corrosive acid:''' powerful that may eliminate all elements.
* Delete - Delete element.
* Walls - Draw walls that are not subjected to gravity.
* Sand - Sand will appear wherever you choose.
* Plant - Act as walls, but weaker. If in contact with water, the plant will slowly disappear. Salt water removes it. Turn to ashes if burnt, which can be mixed with water.
* Ice - Do not melt in water, only with salt, fire and acid.
* Water - Can evaporate, but not frozen.
* Water tap - Create a water jet not subjected to gravity.
* Salt - Can be mixed with water and making it into salt water.
* Oil - Flammable in fire, but does not explode.
* Fire - Can burn everything.
* Candle wax - Not subject to gravity. Can be ignited with fire, but weak.
* Fresh cement -  Will solidify on top of elements.
* Lava - Corrosive acid cloud. Useful if you want to erase, especially when combined with the L button.
* Napalm - Weak acid that act like lava, but with less force.
* Acid - An advanced version of the napalm, but only affects ice, plant, wall, water, cement, salt and oil.
* Highly corrosive acid - Powerful acid that will clear all elements.


==Controls==
==Controls==
D-pad - choose tool
D-Pad - Choose tool


X/Y - choose the thickness of the tool (fits all)
X/Y - Choose the thickness of the tool (fits all)


L + Stylus - make straight lines with the elements  
L+Stylus - Make straight lines with the elements  


Stylus - drawing
Stylus - Drawing


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/worldofsand2.png
https://dlhb.gamebrew.org/dshomebrew/worldofsand3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/c/c8/Worldofsand.png
|EJS_core=desmume2015
|EJS_gameName=World of Sand
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/worldofsand.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: Flash cart TTDS (Top Toy Ds) with firmware 1.15  
Tested on:  
:Flash cart Ninjapass X9 with unknown firmware  
 
:Original R4 Flash Cart with firmware 1.18  
TTDS/Top Toy DS (firmware 1.15) <br>
:Ez Flash Vi Flash Cart with firmware 1.90 beta 11  
ninjapass X9 (unknown firmware) <br>
:Flash cart M3 Ds Real with M3 Sakura firmware 1.40 Sistem
R4 (firmware 1.18) <br>
:ITouch DS Flash cart with firmware 1.30  
Ez Flash Vi (firmware 1.90 beta 11) <br>
:Flashcard Acekard 2i with unknown firmware
M3DS Real (M3 Sakura System firmware 1.40) <br>
iTouch DS (firmware 1.30) <br>
Acekard 2i (unknown firmware) <br>


==Changelog==
==Changelog==
'''Version 1.0'''
Version 1.0


Build additions:
Build additions:
*Speed. Speed, speed, speed -- WoS now utilises both the arm7 and the arm9 in its schemings^Wcalculations, so the peak fps is somewhere around 21fps instead of 10.
* Speed. Speed, speed, speed -- WoS now utilises both the arm7 and the arm9 in its schemings^Wcalculations, so the peak fps is somewhere around 21fps instead of 10.
*New materials: Spout, Snow, Liquid fire, Concrete, Acid and Antimatter, plus several new reactions (those you'll have to discover for yourself :))
* New materials: Spout, Snow, Liquid fire, Concrete, Acid and Antimatter, plus several new reactions (those you'll have to discover for yourself).
*You can now draw lines of varying thickness.
* You can now draw lines of varying thickness.
*You can toggle the flows on and off.
* You can toggle the flows on and off.
 
 
 


[[Category:Homebrew applications]]
==External links==
* QuickJump - http://dl.qj.net/nintendo-ds/homebrew-games/world-of-sand-ds-v10.html

Latest revision as of 00:14, 22 August 2024

World of Sand DS
Worldofsand.png
General
AuthorTassu (norna9on, nornagon)
TypeSimulation
Version1.0
LicenseMixed
Last Updated2007/04/30
Links
Download
Website

World of Sand DS is a DS homebrew port of the flash game World of Sand. It is inspired by the simulation sandbox game Falling Sand from Dofi.

User guide

For starters, there are elements that fall infinitely on the display: sand, water, salt, oil.

Every elements has its distinctive characteristics. You are free to create anything with the elements, or simply experienment around and observe how they interact/react with the changes.

  • Delete - Delete element.
  • Walls - Draw walls that are not subjected to gravity.
  • Sand - Sand will appear wherever you choose.
  • Plant - Act as walls, but weaker. If in contact with water, the plant will slowly disappear. Salt water removes it. Turn to ashes if burnt, which can be mixed with water.
  • Ice - Do not melt in water, only with salt, fire and acid.
  • Water - Can evaporate, but not frozen.
  • Water tap - Create a water jet not subjected to gravity.
  • Salt - Can be mixed with water and making it into salt water.
  • Oil - Flammable in fire, but does not explode.
  • Fire - Can burn everything.
  • Candle wax - Not subject to gravity. Can be ignited with fire, but weak.
  • Fresh cement - Will solidify on top of elements.
  • Lava - Corrosive acid cloud. Useful if you want to erase, especially when combined with the L button.
  • Napalm - Weak acid that act like lava, but with less force.
  • Acid - An advanced version of the napalm, but only affects ice, plant, wall, water, cement, salt and oil.
  • Highly corrosive acid - Powerful acid that will clear all elements.

Controls

D-Pad - Choose tool

X/Y - Choose the thickness of the tool (fits all)

L+Stylus - Make straight lines with the elements

Stylus - Drawing

Screenshots

worldofsand2.png worldofsand3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on:

TTDS/Top Toy DS (firmware 1.15)
ninjapass X9 (unknown firmware)
R4 (firmware 1.18)
Ez Flash Vi (firmware 1.90 beta 11)
M3DS Real (M3 Sakura System firmware 1.40)
iTouch DS (firmware 1.30)
Acekard 2i (unknown firmware)

Changelog

Version 1.0

Build additions:

  • Speed. Speed, speed, speed -- WoS now utilises both the arm7 and the arm9 in its schemings^Wcalculations, so the peak fps is somewhere around 21fps instead of 10.
  • New materials: Spout, Snow, Liquid fire, Concrete, Acid and Antimatter, plus several new reactions (those you'll have to discover for yourself).
  • You can now draw lines of varying thickness.
  • You can toggle the flows on and off.

External links

Advertising: