More actions
No edit summary |
No edit summary |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=FMOD-PSV | |title=FMOD-PSV | ||
|image= | |image=fmodpsvvita02.png | ||
|description=FMOD interface for PS Vita homebrew. | |description=FMOD interface for PS Vita homebrew. | ||
|author=GrapheneCt | |author=GrapheneCt | ||
|lastupdated=2022/07/11 | |lastupdated=2022/07/11 | ||
|type= | |type=Developments | ||
|version=1.1 | |version=1.1 | ||
|license=MIT | |license=MIT | ||
|download=https:// | |download=https://dlhb.gamebrew.org/vitahomebrews/fmodpsvvita.7z?k33p0fil35 | ||
|website=https://github.com/GrapheneCt/FMOD-PSV | |website=https://github.com/GrapheneCt/FMOD-PSV | ||
|source=https://github.com/GrapheneCt/FMOD-PSV | |source=https://github.com/GrapheneCt/FMOD-PSV | ||
}} | }} | ||
FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. | {{#seo: | ||
|title=Vita Homebrew Apps (Utilities) - GameBrew | |||
FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity. | |title_mode=append | ||
|image=fmodpsvvita02.png | |||
|image_alt=FMOD-PSV | |||
}} | |||
FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity. | |||
FMOD-PSV features hardware acceleration with SceNgs and SceAudiodec, supports Vita-specific formats and DSP effects. | FMOD-PSV features hardware acceleration with SceNgs and SceAudiodec, supports Vita-specific formats and DSP effects. | ||
SceNgs supports up to 256 hardware audio channels, which can be organized in racks and voices with patches between them to apply different mixing, DSP and envelope effects. | SceNgs supports up to 256 hardware audio channels, which can be organized in racks and voices with patches between them to apply different mixing, DSP and envelope effects. Hardware accelerated multistream decoding of mp3, aac, atrac9, adpcm and silk is also supported. | ||
==Changelog== | |||
'''v1.1''' | |||
*Removed all dependencies. | |||
==External links== | ==External links== | ||
* GitHub - https://github.com/GrapheneCt/FMOD-PSV | * GitHub - https://github.com/GrapheneCt/FMOD-PSV | ||
* Reddit - https://www.reddit.com/r/VitaPiracy/comments/vvgav9/release_official_fmod_port_for_ps_vita_binary/ | * Reddit - https://www.reddit.com/r/VitaPiracy/comments/vvgav9/release_official_fmod_port_for_ps_vita_binary/ |
Latest revision as of 13:58, 28 October 2024
FMOD-PSV | |
---|---|
General | |
Author | GrapheneCt |
Type | Developments |
Version | 1.1 |
License | MIT License |
Last Updated | 2022/07/11 |
Links | |
Download | |
Website | |
Source | |
FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity.
FMOD-PSV features hardware acceleration with SceNgs and SceAudiodec, supports Vita-specific formats and DSP effects.
SceNgs supports up to 256 hardware audio channels, which can be organized in racks and voices with patches between them to apply different mixing, DSP and envelope effects. Hardware accelerated multistream decoding of mp3, aac, atrac9, adpcm and silk is also supported.
Changelog
v1.1
- Removed all dependencies.