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S.T.A.L.K.E.R. Portable | |
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General | |
Author | QTeam |
Type | Action |
Version | 0.0.3a |
License | Mixed |
Last Updated | 2019/12/31 |
Links | |
Download | |
Website | |
A port S.T.A.L.K.E.R. universe on PSP (alpha).
User guide
To start, click start, the rest of the maps are in the maps tab.
How to manage inventory:
- Open - Select
- Throw - Triangle
- drop - Arrow
- Use - Cross
(Note: there is a sawn-off shotgun in a yellow building at a military checkpoint.)
Controls
Triangle/Cross/Square/Circle - Movement
Left - Change weapon
Up - Use, Open door
Screenshots
Compatibility
For PSP Slim only (PSP 2000/3000).
Changelog
0.0.3a 2019/12/31
- Fix drop of the engine with the Cyrillic alphabet.
- ezxml -QMB effects.
- A little dialogue with Tolyan and Sidorovich.
- Redesigned use button.
- Fix dialogs.
- vfpu.
- r_loddist.
- Removed quake sounds from the engine.
- loadscreen + LoadFile.
- mipmaps in settings and Lod distance.
- New main menu.
- mipmaps on HL models.
- Sidor display on radar.
- Fix transition with AK, now his bullets persist.
- Filtering of the texture on HUD.
- Crop func_wall in the distance.
- Double touch for buttons (that is, you can now run just twice by pressing forward).
- PDA sound, icon with the words kill strelok.
- Added a jump to the left trigger, as well as its sound.
- Beautiful animated cursor in the menu.
- Added 6 new slots to your inventory.
- Added description to the items.
- New font system.
- New enemy "Bloodsucker" (but it has not yet added AI).
- Updated some maps.
- Added a new map " Agroprom Dungeon".
- And many other things I forgot.
0.0.2a 2019/11/05
- What is added:
- New models from Ministalker.
- More advanced maps.
- Particles such as blood, fireflies and smoke muzzle weapon flash.
- Sidorovich's voice Dialogues with Sidorovich.
- Issue of quests (so far raw and unfinished).
- As well as a help system for wounded stalkers such as Tolik.
- New locations in the form.
- Almost completely finished cordon, garbage, Half of agroprom.
0.0.1a 2019/10/27
- More refined cordon with Sidorovich and ATP (now there are three parts of the area; escape_1, escape_2, escape_3).
- Added new weapons (AKM-74/2U).
- Fixed hands in knife model.
- Removed the vehicle from previous build (unfixed bug).
- Small game optimizations.
- New picture in the menu.
Build 1910
- Almost completely transferred HUD from Shadows of Chernobyl.
- Working radar with npc counter.
- New weapons in the form of a sawn-off shotgun and Makarov pistol.
- More perfect inventory from the shadows of Chernobyl.
- Early dialogue system (do not use it, as it can cause a crash due to a bug).
- Working medicine kits.
- Enemies in the form of blind (and biting) dogs.
- Working car with pseudo-physics (???).
- Menu with music.
- Ambient music.
- Part of the cordon now done.
- And much more that I forgot.
Build 1907
- If you will play on emulator, then run on ppsspp luna edition Github.com as in the normal version there is a glitch with sound though on PSP everything is OK.
- Maps run on the maps tab.
- What there is:
- Transition system.
- High quality sounds and ambient.
- The test system of day and night.
- Swing camera as from the original.
- Run and stamina.
- Test npc.
- Inventory.
- Gasmask.
- New skybox.
- Slightly redesigned locations.
- Models taken from the original with native animations.
- The bolt that you can throw.
- Energy soda.
- As well as the location of the ancient build in 2011.
- And much more.