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CombinedAudioTool 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS Homebrews |title=CombinedAudioTool |image=combinedaudiotool3ds.png |description=A tool for CombinedAudio.bin (in-game audio/sounds) for Minecraft for New Nintendo 3DS Edition (MC3DS) with a plethora of features. |author=Cracko298, YT-Toaster |lastupdated=2024/06/30 |type=Hack Utilities |version=1.8 |license=Apache-2.0 |download=https://github.com/Minecraft-3DS-Community/CombinedAudioTool/releases |website=https://github.com/Minecraft-3DS-Community/CombinedA...")
 
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|description=A tool for CombinedAudio.bin (in-game audio/sounds) for Minecraft for New Nintendo 3DS Edition (MC3DS) with a plethora of features.
|description=A tool for CombinedAudio.bin (in-game audio/sounds) for Minecraft for New Nintendo 3DS Edition (MC3DS) with a plethora of features.
|author=Cracko298, YT-Toaster
|author=Cracko298, YT-Toaster
|lastupdated=2024/06/30
|lastupdated=2024/07/03
|type=Hack Utilities
|type=Hack Utilities
|version=1.8
|version=2.0
|license=Apache-2.0
|license=Apache-2.0
|download=https://github.com/Minecraft-3DS-Community/CombinedAudioTool/releases
|download=https://github.com/Minecraft-3DS-Community/CombinedAudioTool/releases
Line 35: Line 35:
* Restore CATool File Integrity.
* Restore CATool File Integrity.
* Encode Minecraft 3DS Music Files from Wave Files.
* Encode Minecraft 3DS Music Files from Wave Files.
* Convert any Audio Filetype to Wave (requires FFMPEG).
* Install FFMPEG via Command Line.
* Add your own Custom Audio/Ambience/SFX to Minecraft 3DS.


== Screenshots ==
== Screenshots ==
Line 40: Line 43:


== Changelog ==
== Changelog ==
'''v2.0 2024/07/03'''
* Can now fully add your Own Custom Audio into Minecraft Nintendo 3DS Edition!
* Updated addPadding Function to update the Length of the File (in the header), reducing the chance for Crashes, among Audio Corruption.
* Fixed a bug that stated --gsmc was the correct way to Launch generate-music Function.
'''v1.9 2024/07/01'''
* Download and FFMPEG Usage.
* Convert all Common Audio Formats to Wave (no need for Online Tools).
'''v1.8 2024/06/30'''
'''v1.8 2024/06/30'''
* Feature Update:
* Feature Update:

Revision as of 07:37, 6 July 2024

CombinedAudioTool
Combinedaudiotool3ds.png
General
AuthorCracko298, YT-Toaster
TypeHack Utilities
Version2.0
LicenseApache-2.0
Last Updated2024/07/03
Links
Download
Website
Source

CombinedAudioTool (CATool) is a tool for manipulating CombinedAudio.bin for Minecraft for New Nintendo 3DS Edition (MC3DS). It allows the original CombinedAudio.bin file to be extracted, modified, and rebuilt with vustom audio for modding and romhacking.

Only support Windows platforms officially, due to being built and made using some Windows API functions.

Note: Requires Python 3.8+ and Python STD (installed alongside Python).

Features

  • Extract All FSB Soundbank Files in the Archive.
  • Extract a FSB Soundbank File by Name/Sound-ID.
  • Get File name(s) from Soundbank Files for easier recognition.
  • Rename Extracted files to original filename(s).
  • Rebuild CombinedAudio.bin with new Custom Audio Files.
  • Extract Header from CombinedAudio.bin.
  • Add padding to files automatically (Requires Original Extracted File).
  • Collect all Sound Names/ID's.
  • Rename all Segments to Original Filenames.
  • Grab Segment File Sizes individually, or altogether.
  • Updating your Script as new features become avaliable.
  • Extract Audio from FSB Files (now including GCADPCM FSB Soundbank Files).
  • Convert *.wav back into GCADPCM/DSADPCM.
  • Restore CATool File Integrity.
  • Encode Minecraft 3DS Music Files from Wave Files.
  • Convert any Audio Filetype to Wave (requires FFMPEG).
  • Install FFMPEG via Command Line.
  • Add your own Custom Audio/Ambience/SFX to Minecraft 3DS.

Screenshots

combinedaudiotool3ds2.png

Changelog

v2.0 2024/07/03

  • Can now fully add your Own Custom Audio into Minecraft Nintendo 3DS Edition!
  • Updated addPadding Function to update the Length of the File (in the header), reducing the chance for Crashes, among Audio Corruption.
  • Fixed a bug that stated --gsmc was the correct way to Launch generate-music Function.

v1.9 2024/07/01

  • Download and FFMPEG Usage.
  • Convert all Common Audio Formats to Wave (no need for Online Tools).

v1.8 2024/06/30

  • Feature Update:
    • Encode Music for Minecraft 3DS Edition using the generate-music flag (--gmsc).
    • Restore now restores your Current Version rather than updating the entire Installation.
    • Fixed requests Module installation package not properly installing.

v1.7 2024/06/27

  • Feature Update:
    • Convert *.wav Files into Valid DSADPCM/GCADPCM.
    • Can now play *.wav Files using the Windows API.

v1.6 2024/06/23

  • Added Restore Feature:
    • Only use in Emergencies like File integrity is invalid: --rstr.

v1.5 2024/06/23

  • Support for GCADPCM Extracting:
    • Extract audio as you normally would, now with an extra feature-set.

v1.4 2024/06/21

  • Feature Update:
    • Attempt to Extract Audio from FSB Files.
    • Update Feature has been updated slightly.
    • Make sure to Extract this file when downloading via Script Download Feature.

v1.3 2024/06/19

  • Added Update Feature:
    • No need to download from Latest Releases after this version.
    • Update your script using the following Flags: update (--upd).
    • Updated Sound ID and Extraction to be again much more accurate.

v1.2 2024/06/19

  • Feature Update:
    • Added 2 new Features and Flags, get-size-seg, and get-size.
    • get-size-seg (--gssg) Gets the size of a specific Segment Soundbank FSB File.
    • get-size (--gs) Gets the size of all Segment Soundbank FSB Files.

v1.1 2024/06/19

  • Feature Update:
    • New Flags get-soundid, and rename-all.
    • Updated name-extract to be much more accurate instead of assuming the Sound Name/ID.

v1.0 2024/06/19

  • First Release.
  • Features and docs are provided apon the homepage.

External links

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