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Display title | Rlone Vita |
Default sort key | Rlone Vita |
Page length (in bytes) | 2,399 |
Page ID | 28740 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
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Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | HydeWing (talk | contribs) |
Date of page creation | 07:17, 8 March 2023 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 09:17, 7 Mayıs 2024 |
Total number of edits | 10 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Page title: (title )This attribute controls the content of the <title> element. | Vita Homebrew Games (Other Games) - GameBrew |
Title mode (title_mode )More_information | append |
Article description: (description )This attribute controls the content of the description and og:description elements. | Rlone is a real-time clone of a rogue game. It was developed through a friendly competition spanning two weeks, in which participants were free to utilize any tools they wished to create a roguelike game. This particular game is programmed in C99, with the support of SDL2 libraries and libiniparser. |
Article image: (image )This attribute controls the content of the og:image element. This image is mostly displayed as a thumbnail on social media. | |
Image alternative text: (image_alt ) | Rlone |