Display title | PolyTouch |
Default sort key | PolyTouch |
Page length (in bytes) | 2,251 |
Page ID | 6192 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | HydeWing (talk | contribs) |
Date of page creation | 03:01, 29 October 2012 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 04:41, 21 August 2024 |
Total number of edits | 20 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | PolyTouch is a simple polygon manipulation program for the NDS. The goal of the PolyTouch project is to provide a simple program for creating vector sprites for vector based Nintendo DS games. Examples include, but are not limited to, Tempest, Asteroids, Battlezone and made up games. |