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Display title | FiSSION Wii |
Default sort key | FiSSION Wii |
Page length (in bytes) | 3,850 |
Page ID | 17427 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Page image | ![]() |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | HydeWing (talk | contribs) |
Date of page creation | 06:09, 14 June 2022 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 08:34, 7 May 2024 |
Total number of edits | 7 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | FiSSION is a homebrew 3D game engine for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content. This is a very early demonstration build of this project, which allows you to select and browse game levels, rendered real-time in 3D. |