Display title | DreamZZT DS |
Default sort key | DreamZZT DS |
Page length (in bytes) | 2,709 |
Page ID | 15654 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | HydeWing (talk | contribs) |
Date of page creation | 13:08, 6 December 2021 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 05:02, 16 August 2024 |
Total number of edits | 14 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | DreamZZT is an open-source ZZT engine for Mac OS X, Microsoft Windows, Linux, Nintendo DS, and the SEGA Dreamcast. ZZT was an ANSI-based action-adventure puzzle video game and game creation system for MS-DOS, created in 1990 by Epic Megagames' Tim Sweeny (later developer of the Unreal Engine). |