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Information for "3DS vJoy Controller"

From GameBrew

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Display title3DS vJoy Controller
Default sort key3DS vJoy Controller
Page length (in bytes)1,664
Page ID40209
Page content languageen-gb - British English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Page image3dsjojycontroller.png

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Edit history

Page creatorHyatt (talk | contribs)
Date of page creation01:01, 8 October 2024
Latest editorHydeWing (talk | contribs)
Date of latest edit02:43, 13 October 2024
Total number of edits3
Total number of distinct authors2
Recent number of edits (within past 90 days)3
Recent number of distinct authors2

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(Utilities) - GameBrew
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This project enables anyone with one or more 3DS devices to use them as a unified, virtual controller through the vJoy framework. When a 3DS connects to the server (running on the system where the inputs are needed), it is automatically assigned the next available buttons and axes on the virtual controller. The server dynamically updates the controller's state based on the buttons pressed on the 3DS.
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