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Display title | 2D Platformer Demo Vita |
Default sort key | 2D Platformer Demo Vita |
Page length (in bytes) | 1,427 |
Page ID | 28360 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
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Page creator | HydeWing (talk | contribs) |
Date of page creation | 03:22, 22 February 2023 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 12:59, 24 March 2023 |
Total number of edits | 4 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Page title: (title )This attribute controls the content of the <title> element. | Vita Homebrew Games (Demos) - GameBrew |
Title mode (title_mode )More_information | append |
Article description: (description )This attribute controls the content of the description and og:description elements. | This 2D platformer demo with pixel art graphics and sound has been ported to the Vita. It provides a practical example of coding characters and physics-based objects within a real game context. The demo is relatively complete, with various features such as jumping, walking on slopes, firing bullets, interacting with enemies, and more. It includes a closed level, and the player is invincible, while enemies are not. |
Article image: (image )This attribute controls the content of the og:image element. This image is mostly displayed as a thumbnail on social media. | |
Image alternative text: (image_alt ) | 2D Platformer Demo |