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Zombie Crisis is a standalone mod of Duke Nukem 3D. It is a port of [http://jonof.edgenetwork.org/index.php?p=jfduke3d Jfduke3d], JonoF's version of Duke Nukem 3D, to the PSP. ==Features== * Unique, photorealistic textures. * Hundreds of killer zombies. * Authentic faux PSX graphics. ==Installation== '''Note:''' This requires DUKE3D.GRP from the original Duke Nukem 3D to run (shareware version is not tested). For FW 1.5, copy Duke3d and Duke3d% to your /PSP/GAME/ folder. For FW1.0, copy Duke3d to your /PSP/GAME/ folder. DUKE3D.GRP needs to be placed in the Duke3d folder on the root of the Memory Stick. ==Controls== Analog - Movement D-Pad - Move in menus Up/Down - Select Weapon Left/Right - Select Item Cross - Use Circle - Fire Triangle - Jump Square - Crouch L/R - Strafe Select - Menu escape Start - Menu select , Use item ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/zombiecrisispsp3.png https://dlhb.gamebrew.org/psphomebrew/zombiecrisispsp4.png https://dlhb.gamebrew.org/psphomebrew/zombiecrisispsp5.png ==Media== '''Zombie Crisis trailer''' ([https://www.youtube.com/watch?v=ZjIZLJ_0fOg Geoffrey van Dijk]) <br> <youtube>ZjIZLJ_0fOg</youtube> ==Compatibility== Fully tested on multiple Custom Firmwares including 3.40OE-A through M33-6. ==Known issues== *The pitch of Duke's voice is a bit too high making him sound a bit strange. *No loading (saving works however). *No music. *Not completely stable, may crash when starting a game and exiting (but i have played a couple of levels in a row, so it should be stable ingame) *The key-bindings are a bit tricky to change since you can't delete the old ones. *The "Press any key to goto next level" only reacts to pressing Start. ==Credits== By Andrew "Hudson" Childs and Geoffrey van Dijk. ==External links== * Mod DB - https://www.moddb.com/games/zombie-crisis * 3D Realms Forums - https://forums.3drealms.com/vb/showthread.php?t=29258
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