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Zelda Picross 3DS is a port of a Zelda theme picross game originally made by Vincent Jouillat. ==Installation== Available in 3DSX/SMDH and CIA formats. All the resources are included in the executable using romfs. The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs. ==User guide== Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. Using his courage and pencil together, Link set off on this new challenge. ==Controls== D-Pad - Move A - Select, Read next, Mark filled square A (hold) - Start the selction of rectangle of squares to mark B - Mark empty square B (hold) - Start the selction of rectangle of squares to mark empty Start - Exit ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/zeldapicross3.png https://dlhb.gamebrew.org/3dshomebrews/zeldapicross4.png https://dlhb.gamebrew.org/3dshomebrews/zeldapicross5.png https://dlhb.gamebrew.org/3dshomebrews/zeldapicross6.png ==Changelog== '''V1.0RC 2017/01/02''' * Minor fixes. * Added CIA Build. '''V1.0beta 2016/12/13''' * Added music. '''V1.0alpha 2016/12/10''' * First alpha release. * Game should be complete but is mostly untested. * Sfx are enabled but not the background musics (too slow to load and can cause some crashes). * Only 3DSX format. ==Credits== * The [http://www.zeldaroth.fr original game] is made by Vincent Jouillat. * This game uses the sf2d and sftd libraries created by xerpi. ==External links== * GitHub - https://github.com/nop90/ZeldaPicross * GBAtemp - https://gbatemp.net/threads/release-zelda-picross.452708
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