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<!--bin: github--> <!--date: github--> Xenoblade Chronicles X trainer GUI using pyGecko. '''Note:''' Use at your own risk. Keep a backup of your save data before using the tool just in case. == Features == * Modify funds, miranium, reward tickets, ... * Modify character name, level, rank, BP, affinity. * Modify character geometry (height, chest, ...). * Modify amount of item (materials, probes, ...). * Modify attributes for gear (weapon, armor, skell equip, ...). * [https://github.com/mimicax/XCXGecko#change-and-add-items Change/Add items.] * [https://github.com/mimicax/XCXGecko#custom-codes Quickly create custom codes (e.g. max items for crafting).] == User guide == How to use: * On the Wiiu, launch TCP Gecko, then run Xenoblade Chronicles X. * From the PC, run XCX Gecko trainer, enter the Wii U's IP address and click the connect icon. Notes: * This tool requires kernel exploit and pyGecko to use; if pyGecko works, then XCXGecko should connect properly. * All codes have been tested on XCX v1.0.1E and v1.0.1U, and have been confirmed to support v1.0.2E and v1.0.2U. * To use with XCX v1.0.1/v1.0.2 (Japanese version), see v1.2.2-jpn release, or modify code_db in config.ini. * To use with OnionKnight's LoadiineV4+pyGecko combined payload, click 'Payload: ...' toolbar button to toggle. == Screenshots == https://dlhb.gamebrew.org/wiiuhomebrews/xcxgeckowiiu2.png == Media == '''Simple XCXGecko Setup''' ([https://www.youtube.com/watch?v=xCVZwRLO6TE Aurora Spiral]) <br> <youtube>xCVZwRLO6TE</youtube> == Changelog == '''xcx1.5beta4 2016/07/19''' * Synced with SFE additions. * Fixed issue with 2-byte/1-byte code erasing following bytes. * Fixed double-offset POKE bug. * Added future compatibility support with the Global Address Offset tab. NOTE: all releases from now on will be built using 32-bit Python, and therefore should work on both x32 and x64 architectures. '''v1.5beta3 2016/05/29''' * Fixed Items mod bug for non-zero code offsets. '''v1.5beta2 2016/05/18''' * Support for 5.5.x offsets (including binary build), see 'Offset' dropdown menu in toolbar. * Do not trust the offset labels; test to see which one works for your setup (if any), then reply to thread with the following information (or as much as you know): ** WiiU region. ** WiiU firmware. ** official disc, official E-shop version, Loadiine (MiiMaker + pyGecko), Loadiinev4+pyGecko, or Loadiine GX2 0.3beta ** pyGecko version. ** XCX game region. ** XCX game version. '''v1.4 2016/05/08''' * Gear Mod support. * Compiled using 32-bit Python, so should support both 32-bit and 64-bit OS. * For those using OnionKnight's "Loadiine v4 + pyGecko" combined payload, click on "Payload: ..." toolbar button to toggle. '''v1.3-loadiinev4pygecko 2016/01/20''' * Adjusted codes for Loadiine v4 + pyGecko. * See loadiine_v4_pygecko in config.ini. '''v1.3 2016/01/03''' * Few more codes + re-written & stable API. * Added reward tickets cap code (ptr). * Updated screenshot. * Minor bugfix. '''v1.2.2-jpn 2015/12/30''' * Support for Japanese release (with modified config.ini). * Ported codes to v1.0.1J, mod config.ini to enable. * Fixed BLADE Lv Exp address. * Added v1.0.1J (likely v1.0.2J-compat) codes. * Added ground gear skill IDs. * Fixed config parsing of bool. '''v1.2.1 2015/12/27''' * All Materials & Collectibles IDs + change character names. * Add/Fix Item Name feature. * Code DB and item ID DB now being fetched from github's HEAD (modify config.txt to change). '''v1.2 2015/12/27''' * New item mod interface + much more item IDs. * Added more Materials ID. '''v1.1.1 2015/12/25''' * 10-bit item ID Pre-release. * Updated readme and setup.py. '''v1.1 2015/12/25''' * Affinity + groundwork for item UI redesign. * Updated readme and setup.py. '''v1.0 2015/12/22''' * Character traits + precious resources. * All-around improvements. ** Added character trait and item codes to GUI. ** Added support for ascii and float codes. ** Added disabled code entries for missing codes. ** Right-clicking on current value button now toggles between. * dec/hex/float/ascii display modes. ** Updated icons. '''v0.1 2015/12/22''' * All included codes have been tested with XCX v1.0.1e. * Internal API not stable yet. == Credits == Special Thanks: * folks @ wiiubrew for creating pyGecko. * [https://gbatemp.net/members/miz-j0k3r.368994/ MiZ J0K3R], [https://gbatemp.net/members/danmc.271255/ danmc], [https://gbatemp.net/members/intropy.377430/ Intropy], and others for finding XCX codes. * [https://gbatemp.net/members/manpccore.381455/ manpccore] for donating towards adding Gear Mod support. == External links == * GitHub - https://github.com/mimicax/XCXGecko/ * GBAtemp - https://gbatemp.net/threads/xcxgecko-xenoblade-chronicles-x-trainer-gui-using-pygecko.406442/ * GBAtemp - http://gbatemp.net/threads/testers-needed-for-new-xcxgecko-version.426704/
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