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[[Whats_in_the_box_3DS|What's in the box]] port to Nintendo Switch. It uses the [https://github.com/Manurocker95/Homebrew-Template-With-SDL2/ homebrew template] with SDL image rendering and sound, which was created for the Nintendo Switch [https://gbatemp.net/threads/setting-up-visual-studio-2017-environment-for-nintendo-switch-homebrew-development.525977/ homebrew development tutorial]. ==User guide== Just tap on the box 'til the box opens or press A. Each stage has a new color for the background. (You will need many taps to open the box.) ==Controls== A or Tap on the box - Open the box Start - Exit R+L - Reset the game Minus+L - Play again the BGM Minus - Resume/Pause every sound ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/whatsintheboxnx2.png https://dlhb.gamebrew.org/switchhomebrews/whatsintheboxnx.png ==Known issues== The BGM seems buggy but it seems to be wav problem. The 3DS had the exact same issue. ==Changelog== '''v1.1''' * Save data is added so you can close the game and continue in any time. '''v1.0''' * First Release. ==Credits== SDL2 references: *joel16. *bernardo giordano. *Cheeze. Help and simple tutorial: *Cid2mizard. *WerWolv. General: *Credits for everyone involved in SDL, SDL2, LibNX and Homebrew Development. *Thanks, SciresM for your awesome work in Atmosphere CFW. *Smealum, because you deserve it, dude. == External links == * GitHub - https://github.com/Manurocker95/WhatsInTheBoxNX * GBAtemp - https://gbatemp.net/threads/release-simple-game-whats-in-the-box-nx.526206/ * ForTheUsers - https://apps.fortheusers.org/switch/Whats-in-the-box-NX
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