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{{#seo: |title=Vita Homebrew Apps (Plugins) - GameBrew |title_mode=append |image=vitanearestneighbour2.png |image_alt=Vita Bilinear }} Vita Bilinear is a simple taiHEN plugin for PlayStation Vita that overrides texture sampling. This is a one-word-changed fork of [[Vita Nearest Neighbour]], made specifically to address the unfiltered textures in Chaos Rings and Chaos Rings Omega. Could be useful for other games. ==Installation== Place VitaBilinear.suprx into your tai folder (ur0 or ux0). Add a *TITLE_ID section to your ux0(ur0):tai/config.txt to choose a specific game (change to ur0 if you store the plugin there) # Example for Chaos Rings I and Chaos Rings Ω *PCSG00497 ux0:tai/VitaBilinear.suprx *PCSG00499 ux0:tai/VitaBilinear.suprx See [https://github.com/DaveeFTW/taihen-parser taihen-parser repo] for more info. Reload taiHEN config.txt from HENkaku Settings in the Settings app or reboot your Vita. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/vitabilinear5.gif https://dlhb.gamebrew.org/vitahomebrews/vitabilinear6.gif ==Media== '''PS Vita, vitabilinear.''' ([https://www.youtube.com/watch?v=Pk8qrOqoclM novo plugin sal game]) <br> <youtube>Pk8qrOqoclM</youtube> ==Changelog== '''v1.0''' * Initial release. == External links == * GitHub - https://github.com/swosho/Vita-Bilinear * VitaDB - https://vitadb.rinnegatamante.it/#/info/715 * Reddit - https://www.reddit.com/r/vitahacks/comments/owp1g0/release_vita_bilinear_a_simple_fork_of_vita/
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