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{{#seo: |title=Vita Homebrew Games (Shooter) - GameBrew |title_mode=append |image=vitawolfen2.png |image_alt=vitaWolfen }} vitaWolfen is a port for PS Vita of the classic old school FPS Wolfenstein 3D (formerly WOLF3D). It's based on Wolf4SDL and supports both Wolf3D and Spear of Destiny (missionpacks included). ==Features== * Native 960x544 resolution. * Support to both analogs for player/camera movement. * Floor and ceil rendering. * Support for both base game and Spear of Destiny expansion. * Savestates support. * Sound and music support. ==Installation== Install the VPK, data files must be placed in ux0:data/Wolfenstein 3D. Extensions must be as follow: *Wolf3D Sharware: .wl1 (included) *Wolf3D Full: .wl6 *Spear of Destiny Demo: .sdm (included) *Spear of Destiny: .sod *SoD: Return to Danger: .sd2 *SoD: Ultimate Challenge: .sd3 '''Note:''' If your game files are full uppercase, you may need to make them full lowercase in order to avoid some glitches ==Controls== Left Analog - Move Player Right Analog - Rotate Camera R/Cross - Fire Square - Open doors Triangle - Sprint Start - Pause Game Select/L - Change Weapon ==Changelog== '''v1.7''' * Updated to latest vitasdk and GCC10 usage. * Updated to latest vitaGL commit. * Fixed a bug causing vFlux to draw garbage on screen. * Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative). '''v1.5''' * Moved to vitaGL for rendering. * Moved from Wolf3D-PSP to Wolf4SDL base code. * Fixed a lot of bugs causing random crashes, graphical glitches, game freezes * Fixed fade-in/fade-out effects. Now they work as intended. * Fixed main menu voices not being usable/freezing the game * Fixed boot menu animation, now it works as intended. * Reworked the launcher with ImGui for a cool-looking experience. * Added an ImGui menubar with several features in-game. * Added Cheats menu with several cheats to use during game. * Added an fps counter. * Added shaders support. * Added vFlux support. * Added Bilinear filtering support. * Added runtime rescaler with customizable resolution settings. * Added possibility to change in game UI appearence in the main menu. * Fixed swap weapon key. Now it doesn't bug anymore keeping switching weapon constantly. * Added support for Spear of Destiny missionpacks (Return to Danger and Ultimate Callenge). * Added possibility to launch another core without having to close and reopen the launcher. * Fixed audio code. Now it doesn't have strange glitchy effects with some sounds. * Improved framerate. Now game runs at solid 60 FPS. '''v1.0''' *Added audio support for both musics and sounds. *Increased analogs deadzone. *Made analogs less reactive. *Added a launcher at vitaWolfen startup. It means no more 4 vpks. *Replaced 3DS buttons references with PSVITA ones in some game strings. ==Credits== * ocornut for dear ImGui. * rsn8887 for fixing shader for vitaGL usage. * All my patroners for their awesome support. == External links== * GitHub - https://github.com/Rinnegatamante/vitaWolfen * VitaDB - https://vitadb.rinnegatamante.it/#/info/31 * PSX-Place - https://www.psx-place.com/threads/vitawolfen-wolfenstein-3d-port.31918/ * GBAtemp - https://gbatemp.net/threads/release-vitawolfen-wolfenstein-3d-port-for-psvita.436513/ * Wololo - https://wololo.net/talk/viewtopic.php?f=116&t=46288 * Reddit - https://www.reddit.com/r/vitahacks/comments/k3x8u0/release_vitawolfen_v17_wolfenstein_3d_port_added/ [[Category:PC game ports on Vita]] [[Category:Vita game ports]]
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