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{{#seo: |title=Vita Homebrew Games (Arcade Games) - GameBrew |title_mode=append |image=vitasnake2.png |image_alt=vitaSnake }} A snake game with smooth rotation made for the PS Vita. With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play. Customise your experience further with custom themes available in the options menu. ==Controls== Left Analog/D-Pad or Touch - Control the snake Cross - Boost your speed Start - Pause the game ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/vitasnake3.png https://dlhb.gamebrew.org/vitahomebrews/vitasnake4.png https://dlhb.gamebrew.org/vitahomebrews/vitasnake5.png ==Media== '''vitaSnake - Official Trailer HD''' ([https://www.youtube.com/watch?v=nMOkPak8w-4 Grzybojad]) <br> <youtube>nMOkPak8w-4</youtube> ==Changelog== '''v1.5''' *The snake no longer "gets scared" when playing Lazy Snake. *Added mode names to difficulty select menu. *Added stat tracking. *Remade the Game Over screen. *Added a credits screen. *Improved particles. '''v1.4''' *Added 4 new game modes. *Added effects to the collectable. *You can control the snake using the back touch panel. *Added a random splash text to main menu. *Added a mushroom collectable. *The game is now framerate independent. *Added 4x MSAA. *Fixed a few bugs. *Small usability improvements. *Small visual tweaks. '''v1.3''' *Fixed the "hardcore border" showing up in unintended menus. *Changed the border color with Nokia background to match the theme. *Updated Nokia player texture. '''v1.2''' *Added the ability to control the snake with the touchscreen. *Added touch controls to the options menu. *Added the ability to choose the apple "style" in the options menu. *Lot's of smaller tweaks and changes that you can read more about in the commits. '''v1.1''' *Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time. *Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick. *Added proper dpad control behaviour in "simplified" mode. '''v1.0''' *Remade all textures and added multiple alternative player and background textures. *Added sound effects. *Added touch controls to menus. *Added a “simplified” control scheme. *Made the snake move much more smoothly. *Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’. *Updated livearea with art by Catter. '''v0.7''' *You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each. '''v0.6''' *New pause and game over screens. *Bugfixes. '''v0.5''' *Added a new main menu screen with selectable options. *Added a "How to play" screen. *Added a highscore system. *Remade the "Game over" screen. *Added a "speed boost" you can use by holding X. *Shortened the body parts following distance. '''v0.4''' *Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better. '''v0.3''' *In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun. '''v0.2''' *This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice. '''v0.11''' *No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method. '''v0.1''' *For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game. == External links == * GitHub - https://github.com/Grzybojad/vitaSnake * VitaDB - https://vitadb.rinnegatamante.it/#/info/394
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