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<!--bin: 4tu--> <!--date: github--> {{lowercase title}} vgedit+ (Video Game Text Editor) is a simple SDL2 text editor designed for video game consoles with controllers or touch screens. It was [[VGEdit_Switch|originally created for the Switch]] but is compatible with the Wii U using the [https://gitlab.com/4TU/chesto Chesto] UI library. The main purpose is to allow text file editing directly on the console. The application supports USB keyboards and can handle editing large text files on the SD card. == Features == * Open, edit, and save files on SD. * Touch screen controls for quickly viewing documents. * Select multiple characters with L/R. * Basic copy and paste support. * USB Keyboard support (editing only). == Installation == Extract vgedit.zip and copy the wiiu folder to the root of the SD card. If you are updating from a previous version, replace any existing files when prompted. == Controls == Touch screen also works on all buttons / scrollable areas or to position the cursor in handheld mode. An external USB keyboard should work for USA-keymap typing, and arrow keys to move the cursor. '''File Browser:''' A - Open File B - Up a directory X - New Folder Y - New File Minus - Exit '''While Editing (Overview mode):''' A - Show keyboard, Start typing (enter Insert mode) B - Delete under cursor X - Copy Y - Paste L - Find, Deselect selection R - Increase selection ZL/ZR - Undo/Redo Plus - Save Minus - Exit '''With Keyboard up (Insert mode):''' A - Select letter B - Backspace X - Caps toggle Y - Stow keyboard (back to Overview mode) Alt Key (via USB) - Hide on-screen keyboard (but stay in Insert mode) == Screenshots == https://dlhb.gamebrew.org/wiiuhomebrews/vgeditwiiu2.png https://dlhb.gamebrew.org/wiiuhomebrews/vgeditwiiu.png https://dlhb.gamebrew.org/wiiuhomebrews/vgeditwiiu3.png == Compatibility == Compatible with: Aroma Environment <br> Tiramisu Environment <br> Mocha/Haxchi/CBHC <br> == Changelog == '''v2.1 2022/09/10''' * Fixes issue with text labels not fully rendering (Closes [https://github.com/vgmoose/vgedit/issues/9 #9]). * Add WUHB build for Aroma. '''v2.0.1 2020/06/15''' * Small bugfix to not move the cursor while holding a directional button with the on-screen keyboard up. * Update: Added Wii U release thanks to [https://github.com/GaryOderNichts @GaryOderNichts] fixing SDL_FontCache! (And thanks [https://github.com/Maschell @Maschell] for the heads up). * Otherwise, same changes as [https://github.com/vgmoose/vgedit/releases/tag/2.0 2.0 release]. '''v2.0 2020/06/15''' New Features: * Line numbers along left side. * Can load much larger text files. ** Uses SDL_FontCache for improved performance. * New menu bar while editing file. ** Find and jump to position within file. ** Undo/redo history state tracking. * Create new file or folder while browsing. * USB Keyboard support. ** Only in Insert mode (when on-screen keyboard is showing). ** Can press Alt to toggle on-screen keyboard. Bugfixes: * Proper line wrapping for long lines. * Properly affix cursor within text file. * File/folder list is alphabetized now. * Better support for tabs within file. * Scroll to cursor position when typing. * Unsaved changes need confirmation when exiting. * Allow copy/paste between two files. '''v1.1 2019/10/07''' Wii U + Switch: * File path in toolbar doesn't cut into buttons. * Cursor better aligns with text. * Enter/newline and backspace work better. Switch: * Recompile with newer libnx to address 9.0 input bug. Known bugs: * The keyboard text is now slightly misaligned on the non-PC build, I don't know why this happens, but the second row of upper case letters is ''not'' misaligned. * Files with long lines support is not very good, it should still work but the cursor won't reflect the right position. == External links == * GitHub - https://github.com/vgmoose/vgedit/ * GBAtemp - https://gbatemp.net/threads/release-vgedit-a-text-editor-for-wii-u.574466/ * ForTheUsers - https://hb-app.store/wiiu/vgedit
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