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{{#seo: |title=Vita Homebrew PC Tools (PC Utilities) - GameBrew |title_mode=append |image=vndsvitaconverter.png |image_alt=VNDSVitaConverter }} Convert VNDS games to be usable with [[Higurashi_Vita|Higurashi-Vita]]. What the conversion does: * Converts all images to 32-bit PNGs, using ARGB bits. This ensures libvita2d can load them. * Organizes the folder to look like a Higurashi folder by moving assets into different folders. * Unzips ZIP files. * Creates an “isvnds” file to mark the folder as a VNDS game for Higurashi-Vita. * If your game has .aac audio, it detects and converts it with FFmpeg. ==User guide== * Make sure you have at least [[Higurashi Vita]] v2.4+. * Get a VNDS game. * If your game has AAC audio, install FFmpeg and ensure it’s in PATH or in the same directory as the converter. * Extract the VNDS game ZIP file. No need to extract sound.zip, background.zip, etc. yourself. * Run the program. * Choose the root of the VNDS game folder. Linux users will need to type in the path manually, while Windows users can use a GUI. * Wait for it. * The converted game will be in a new folder named "<original folder name>-converted". * Move the converted game folder to ux0:data/HIGURASHI/Games/. ==Changelog== '''v1.4''' *Fix stretched sprite bug on Windows. '''v1.3''' *Fix sound archive creation on Windows. '''v1.2''' *Create SEArchive.legArchive for Higurashi-Vita v2.7+. '''v1.1''' *Pad character images. Possibly fix [https://github.com/MyLegGuy/Higurashi-Vita/issues/3 Higurashi-Vita #3]. '''v1.0''' *Fix paths with spaces in them when doing audio conversion with FFmpeg. '''v0.1''' * First Release. == External links == * GitHub - https://github.com/ideal-fire/VNDSVitaConverter
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