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Usagi 3DS Theme Editor is a WPF Based, Theme Editor for Nintendo 3DS (+.Net Library). ==Features== * Usagi Theme Editor: ** Live (Animated) Preview - Supporting all Render Modes and Frame Types for both Screens. ** Colored and Textured Application/Folder Icons on the Preview. ** Animated Cursor on the Preview. ** Image Palette - Pick colors from up to 20 colors from the top and bottom images most used colors. ** BGM Preview (preview only, to generate the BGM.BCSTM, you may use the [[YATA Plus 3DS|YATA+ Converter]] or similar alongside this application). ** Image Dithering. ** Available in English, Brazilian Portuguese, Spanish (by dsoldier), Italian (by RayFirefist), French (by Kerouz). * ThemeEditor Common: ** LZ11 De/Compression. ** Texture Encoding/Decoding. ** Image Data Operations: Dithering, Blitting, Rotating, Palette Generation, Grayscale. ** Theme Reading/Writing. ==User guide== ===Usagi Theme Editor=== Requires: * .Net Framework 4.5. * Windows Operating System (WPF doesn't work under Mono. However there are some markup languages which do, you can try to fork and port it). {| class="wikitable sortable" style="width: 900px;" |- ! style="width: 25%;"|Image Palette | Select colors from the (up to) 20 most used colors on the Top/Bottom Screen Background Images. |- ! Animated Live Preview | See Changes in Realtime, Animation is Toggleable. |- ! BGM Preview | Preview Only, No BCSTM Conversion Support. |- ! Exports Preview Image | Upon Exporting, preview.png will be generated. |- ! Image Dithering | Reduced Banding, Bayer8x8 Ordered, Example (2x Nearest Neighbor). |- ! Top Screen Render Modes | None, Solid Color, Solid Color & Texture, Texture. |- ! Bottom Screen Render Modes | None, Solid Color, Texture. |- ! Top Screen Frame Types | Fixed, Slow/Fast Scroll. |- ! Bottom Screen Render Modes | Fixed, Slow/Fast Scroll, Flip/Bounce Tiled. |- ! Bottom Screen UI Elements | Folder and Icon Borders, Solid Color and Textured. |- ! Experimental CWAV Manager | Add Sound Effects to your themes, optional support for ctr_WaveConverter (Required for Wav Conversion). |- ! SMDH Generation | Loads/Creates info.smdh file for [[Custom Home Menu Manager 2 3DS|CHMM2]]. |- ! Theme Sender | Sends Themes over Network to CHMM2. |- ! Localization | English, Portuguese (Brazil), Spanish (by dsoldier), Italian (by RayFirefist), French (by Kerouz). |- |} ===ThemeEditor Common=== Requires: .NET Framework 4.5. ThemeEditor Common is an object Oriented, Standalone Library for Handling the Theme Files. Built from the Ground Up in a Object Oriented manner, you may use this for your own projects that require Loading/Editing the Theme files, without rewriting the wheel. ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/usagi3dsthemeeditor3.png https://dlhb.gamebrew.org/3dshomebrews/usagi3dsthemeeditor4.png https://dlhb.gamebrew.org/3dshomebrews/usagi3dsthemeeditor5.png https://dlhb.gamebrew.org/3dshomebrews/usagi3dsthemeeditor6.png ==Changelog== '''v1.0.12.1''' * Bleeds Proper Image. '''v1.0.12.0''' * Perform Edge-Bleeding upon non POT image Import. * Fade-Out not present images drop-zone (highlight set images). * Import/Export Colors and Flags to a Text File. * Allow Changing Default (New) Theme (place a file named default_body_lz.bin on the application root). '''v1.0.11.0''' * Fixed images not being auto-resized when dropped instead of loaded from menu * Added Support for dropping .bin files in the Left Panel Area (Tabs) * Added Quick Image Toolbar in the Right Panel Area (Preview): Allows dropping of image files on their respective buttons, as well as clicking to fire the File Browser Dialog. Screen Panels are no longer drop targets. '''v1.0.10.1''' * Fixes Folder mode Preview Item Position. '''v1.0.10.0''' * Added Rotating 3D Folder on Top Screen (Visible under "Folder" Mode). * Fixed #8 | Improved the pattern (Solid Color Texture) preview, should also yield correct previews and outputs now. * Added Shadow Positions for Folder Back Arrow and Open Software Button. * Added a few previously missing Colors. * And some core changes. [https://github.com/usagirei/3DS-Theme-Editor/releases Release notes.] ==Credits== * Halley Comet Software - [https://www.hcs64.com/vgmstream.html vgmstream] - BGM Preview. * Reisyukaku - [https://github.com/Reisyukaku/YATA YATA] - LZ11 De/Compression, Texture Decoding. * kwsch - [https://github.com/kwsch/pk3DS/blob/master/pk3DS/3DS/LZSS.cs pk3DS] - LZ11 De/Compression. * Barubary - [https://github.com/Barubary/dsdecmp/tree/master/CSharp/DSDecmp DSDecmp] - LZ11 De/Compression. * 3DBrew WIKI - [https://www.3dbrew.org/wiki/ WIKI] - File Formats Specification. ==External links== * GitHub - https://github.com/usagirei/3DS-Theme-Editor * GBAtemp - https://gbatemp.net/threads/release-usagi-3ds-theme-editor-net-library-testers-wanted.412233
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