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Touch & Bomb is a DS homebrew game inspired by the Super Mario 64 DS minigame with the bomb. It consists of placing the bombs according to their colors in a minimum of time. It is made with PAlib. This homebrew was released as an entry for the NEO Spring Coding Compo 2006 (NDS Games). ==User guide== In this homebrew version, there are 4 bombs and 4 squares to put them in. For each correctly classified bomb, you gain one point. There is a time limit and the goal of the game is to have the highest score. There are different levels, and at each level the speed/number of bomb increases. ==Controls== Operate with Stylus. ==Screenshots== https://dlhb.gamebrew.org/dshomebrew/touchandbomb2.png https://dlhb.gamebrew.org/dshomebrew/touchandbomb3.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=515px |height=384px |EJS_backgroundImage=https://www.gamebrew.org/images/d/dd/Touchandbomb.png |EJS_core=desmume2015 |EJS_gameName=Touch & Bomb |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/touchandbomb.7z }} {{DS Control Settings}} <!--END Online Emulator Section--> ==Compatibility== The game runs on Dualis or on DS. ==Changelog== '''Version 2.4''' * Modification of graphics. '''Version 2.3''' * Redone all the graphics part of the game, now it looks a little better. * Added several game boards and changed the way the difficulty increases. Now, at each level, you gain 100 units of time and the speed increases as you go. '''Version 2.1''' * Fixed a lot of bugs, including the one that caused the display to screw up from time to time (thanks to Smealum for the idea). * Also rewrote 3/4 of the code to make it more clear and readable . '''Version 2.0''' * Changed quite a few little things like score and time management. * Added different levels, all "holes" work and also made the size of the bombs bigger. * Also added a small animation for the bombs and a title screen. * Added some music to brighten it up. '''Version 1.0''' * First draft of the project and definition of the graphics. There is only one "hole" that works. No score or time. ==External links== * PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=1267 * NeoFlash - [https://web.archive.org/web/20210207115148/https://www.neoflash.com/forum/index.php?topic=1869.0 https://www.neoflash.com/forum/index.php?topic=1869.0] (archived) [[Category:NEO Spring Coding Compo 2006]]
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