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TileMap 2DS is an adaptation of the puzzle game TileMap for the Nintendo 2DS/3DS. ==Installation== Available in CIA, 3DS, and 3DSX formats. ==User guide== Check you brain abilities in new unusual puzzle TileMap. At each level, you need to locate the tiles in such a manner that their joints will receive a circle of exactly the same color. Replace and rotate the tiles to upbuild the correct map. The larger amount of tiles involved in the game, the more difficult to match them. Remember that at same level you have several correct solutions. You will meet 30 unique levels, where you will spend many hours of gameplay, and even days if you plan to finish the game. Good luck and good mood in the game! ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/tilemap2ds3.png https://dlhb.gamebrew.org/3dshomebrews/tilemap2ds4.png ==Controls== Full control with stylus. L/R or D-Pad/C-Pad or Touchscreen - Navigation menu, Rotate block Select - Back to Menu Start - Save and exit game ==Known issues== No sound. ==Changelog== '''v1.1''' * Update sf2d function. * Update ctrulib, now exit works with ninjhax 2.5. '''v1.0''' * Initial Release. ==Credits== * smea for Ninjhax. * smea, yellows8, plutoo, fincs and mtheall for ctrulib. * smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu. * WinterMute for devkitARM. * Xerpi for sf2dlib. * [http://gbatemp.net/ http://gbatemp.net/] for Forum 3DS Homebrew community. * [http://joongly.com/our_games?product_id=56 Original game.] ==External links== * GBAtemp - https://gbatemp.net/threads/release-tilemap-2ds.386733
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