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Super Smash Bros. Infinite is a modpack of Super Smash Bros. Brawl that adds around 65 new characters and even more costumes and stages. This modpack is compiled and made up of various mods created by many members throughout the community, all have been edited and tested to ensure they are compatible to run on Wii hardware, and for the most part are all compatible with each other. Credits to all those who are due can be found within the documentation included in the pack. '''Note:''' This pack will only work with NTSC-U Versions of the game. ==Features== * 14 Alternate costumes for most base fighters, an average of 9 or more for most extra fighters. * 65 Additional Characters. * Customized Menus and Menu BGM. * 450+ Additional Stages. * Project M's Stamina Mode. ==Installation== Instructions and documentation are included in the download. ==User guide== ====FAQ==== '''Q. How do I select Alt characters???''' *Gamecube or Classic: Hold L or R. *Nunchuk: Hold Z. *Wii Remote: Hold Minus. '''Q. Weird music is playing on the Character Select Screen and multiple copies of Hanenbow and Pokemon Stadium are on the Stage Select Screen?''' Not all files have copied over correctly onto the SD card. Please try recopying the pack onto the card and make sure that the resulting folder under SD:/private/wii/app/rsbe/pf matches the file size of the one being copied from the pack. '''Q. I'm using an SDHC card and weird music is playing on the Character Select Screen and multiple copies of Hanenbow and Pokemon Stadium are on the Stage Select Screen?''' The loader you've chosen does not support SDHC loading, or the method of backup loading your using has not been updated to support loading from an SDHC card. Use the [https://smashboards.com/threads/project-m-launcher-channel-gecko-os-forwarder.331944/ Project M launcher] or try updating your other methods to the most recently available setup. Alternatively you can also use a 2GB SD card with the 2GB version of the pack. '''Q. The game crashes when selecting *Insert Character, Costume or Stage Here*!''' Check to make sure all files have copied over correctly and that the folder under SD:/private/wii/app/rsbe/pf matches the size of the one from the pack. '''Q. The game crashes when selecting "Brawl"!''' Make sure the hooktype under game settings in your loader is set to AXNextFrame. If crashing continues check to ensure all files have properly been copied over. '''Q. The Character Select Screen shows multiple copies of characters and crashes the game?''' Make sure the hooktype in your loader is set to AXNextFrame. '''Q. The Stage Select Screen crashes?''' If you're using the 4GB version with the Project M launcher I've been told this problem can occasionally occur due to an error with wifi connection. Try disabling your wifi settings. If the issue continues check to ensure all files have been properly copied over. '''Q. Gecko says "No SD codes found" before launching into regular Brawl?''' This may be due to an incompatible version of Brawl. Only NTSC-U (North American) versions are supported. '''Q. When using Dolphin, Gecko says "No SD codes found" before launching into regular Brawl?''' This is a Dolphin issue regarding the proper directory to store SD.raw. If you are using the directory listed in the instructions and still have issues, try a fresh install of Dolphin before continuing. This may also be due to an incompatible version of Brawl. Only NTSC-U (North American) versions are supported. '''Q When using Dolphin the game crashes on boot?''' This is likely caused by an improperly patched iso. Try patching your iso again, make sure that it is an NTSC-U version of Brawl. '''Q. When using Dolphin the game is missing background music!''' This is likely caused by an improperly or unpatched iso. Try patching the iso again. '''Q. The game is crashing frequently at random?''' Your SD card may be starting to wear out. Try another card and see if the problem persists. '''Q. Alternate Stages aren't working.''' Loading Castle Siege can cause the Alternate Stage Loader to lock up on a specific set of stages. This can be fixed by rebooting the game. Make sure you've followed the instructions correctly if using a wii remote. Wii remotes use the following inputs for loading stages: *L = Up *R = Down *Z = Left *Y = Right *X = + '''Q. I'm using the Hackless version and the game isn't loading into Gecko at the Stage Builder screen.''' Make sure there are no stage builder stages currently stored on the SD card or on the Super Smash Bros Brawl save file before copying over the pack. '''Q. I'm using a Wii U and the Hackless version and the game isn't loading into Gecko at the Stage Builder screen.''' Only insert the SD card after loading into brawl or else the Wii U will delete the file used to load into Gecko OS without installing the homebrew channel. If the file has been deleted it can be recopied from SD:/private/wii/app/rsbe/st. Make sure there are no stage builder stages currently stored on the SD card or the save file before copying over the pack. '''Q. I'm using a Wii U and the Hackless version and the game is crashing with a green screen at the Stage Builder screen.''' Disconnect any additional peripherals that you have connected to your Wii U. This includes anything that may be connected to the usb ports. ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/supersmashbrosinfinitemodwii3.jpg https://dlhb.gamebrew.org/wiihomebrews/supersmashbrosinfinitemodwii4.jpg https://dlhb.gamebrew.org/wiihomebrews/supersmashbrosinfinitemodwii5.jpg https://dlhb.gamebrew.org/wiihomebrews/supersmashbrosinfinitemodwii6.jpg ==Media== '''Smash Bros Infinite V3.0 (Release)''' ([https://www.youtube.com/watch?v=4YcNOk9K8jM secretchaos1]) <br> <youtube>4YcNOk9K8jM</youtube> '''How to install Super Smash Bros infinite 3.0 on wii ([https://www.youtube.com/watch?v=7eXoj2KDocE Below Average Gaming])'''<br> <youtube>7eXoj2KDocE</youtube> ==Known issues== Crashing Related: * BrawlEx increases startup time by 10 seconds. * Crashes can occur on the initial loading screen (sometimes you may have to load the game twice in order for it to work, can't seem to find a work around but the more worn your SD card is, the more likely it will occur). * Tourney Mode Crashes. * Co-op modes in All-Star and Stadium crash when loading the second player onto the select screen. * Single player modes are mostly incompatible. Less Severe Glitches: * Some resized alt costumes change size during various animations (being grabbed mostly). * Some custom fighters may have glitches associated specifically with them, which will be listed under the additional characters section * New music tracks occupy existing tracks from various menus or subspace emissary stages. Hanenbow plays the Final Fantasy victory fanfare briefly before going quiet to the usual ambience generated by the stage. * Any sound effects used by new characters occupy existing sound effect slots (most often boss sfx). * Team Battle costumes are not co-ordinated by colour. * Most Character Select Pics are lower resolution to save filespace, resulting in slightly blurry character select images. * Some alt costumes do not have metal textures, however the effects of the metal box still work as they would normally. * Certain higher poly models can cause a slight slowdown to occur. * Graphical effects and sound effects can ocasionally become unloaded when switching characters after a match. * Although the Pokemon Trainer appears to default on Squirtle, his first pokemon will actually be chosen randomly unless Squirtle is selected again. (This is due to his base csps being used for another fighter). * Selecting Castle Siege stops alternate stages from working properly until the game is rebooted. * Using Stamina mode, then returning to regular brawl mode causes glitched mechanics. Make sure to select a "normal special brawl" first after playing Stamina mode in order to ensure mechanics return to normal. Random crashes might rarely occur, possibly due to exceeding file size limits with 4 fighters at a time, or due to the unfinished nature of BrawlEx. ==Changelog== '''Dolphin stability update 2017/05/08''' * Dolphin link will be changed below to an updated release. * New instructions are included, along with a more reliable patcher and more patched files to increase stability with virtual SD loading. * Additional setup instructions added for resolving errors with some costumes. '''Small update 2016/11/14''' * Metal Sonic is now updated to the most recent released version. * SD and Hackless loaders no longer contain css bgm, title screen, or main menu changes to allow them to better fit on most 2GB SD cards. * Download link has been updated. For users who just want to update Metal Sonic I've uploaded the gfx fixed file in a separate archive. Copy and replace in private/wii/app/rsbe/pf/fighter/MSonic/. '''V3.0 2016/11/14''' * Knuckle Joe: Forward smash graphics replaced, Final Smash graphics replaced. Final Smash doesn’t last as long and activates automatically when time is up. * Lightning: Final Smash Army of One is much easier to land. * Luffy: Added Gear 2 transformation back in (Requires 60% damage), reduced the increased speed of the transformation by half. File size reduced. * Raiden: Final Smash no longer lasts forever, checks on all attacks to see if it’s disabled. * Paper Mario: Final Smash fixes, borrowed Kitsu-chan’s animation fix, hitbox on transformation has been made unclangable, can no longer be interrupted inappropriately. * Nero psa references restored, can now properly use assist trophies. * Cirno rebuilt from scratch, no longer SD’s for no reason (Thanks KingJigglypuff for looking into it for me!). * Boss SFX Fade Code added. * Fox Landmaster crash fixed, minor changes to Gex and Real Fox costumes to compensate. * Real Fox had an occasional “bug” of sorts that revealed some normally not visible dirty images, these images have been removed. * Ryu updated to Calikingz’s version. Many Costumes changed as a result. * Changed Bomberman and Sora gfx fixes to another slot. * Ridley updated to the latest version, side special modified to work somewhat. Costumes changed. * Metal Sonic updated to Darkon360’s version with a couple personal twists. Costumes changed. * Cloud updated to Beyond and HaloedHero’s FFVII version. * Tabuu’s size reduced by ¼. * Haunter has received additional balances (thank you ebola16!). * Vegeta has been properly gfx fixed, gfx shouldn’t unload when swapping Wolf. Improved height of ki blast. * Riptor’s fireball has been properly fixed. * Gray Fox’s side special has reduced range. * Zelda + Sheik and Samus + ZSS recombined into single character select screen icons (Hold Shield to start as Sheik or ZSS). * Zero Suit Samus and Sheik no longer show up in Random (limited to 100 characters). * Bass added. * Sans added. * Code added to slightly increase file size limit. * Phantom Ganon’s moveset updated to the OoT Project Ganondorf moveset. * Fixed Naruto’s ability to use assist trophies. * FAQ and Troubleshooting section added, changed loader message to reflect this. * Fixed a bug where an unused costume slot could be selected in random, causing the game to hang. * Fixed a bug where Vegeta’s down throw could crash if it failed to connect with the opponent. Now does light damage and tosses them aside. * Modified Vegeta’s side special to give him a slight pause in mid-air during the first shot, and a slower descent during the second. Can be used much more easily now. * Diddy’s Dixie alt costume can see clearly now, the rain has gone. (Fixed her eyes). * Character calls removed from character select screen and from new fighters on the results screen. * STAGES, LOT’S AND LOT’S OF STAGES. * Dragonite: file size reduced, Neutral Special hitbox better matches graphic, Final Smash can no longer be guarded or clanged, fixed up spec graphics. * Added Hooktype Switch to VBI code to reduce lag after initial loading. * Added PM’s Stamina mode. Stamina can now be set and played with stock. World wrap options are selectable via Stage Choice (instructions under Other Extras). * Dante has generic sfx added for guns, fixed a bug on down taunt that created unneeded graphic effects. * Dark Samus has general nerfs on some base attacks, smashes, side special aerial and uncharged n special, side special grounded does more damage and has no delay but does no knockback. * Dark Link has some brief idle time before side special, Up special has nerfed range but can be canceled into free fall if interrupted around the height of the jump. * Young Link’s leg now stretches out farther in front of him during his down smash. Combined with Toon Link’s slot, additional costumes added. * Toon and Young Link now share a slot on the css. * Added messages for holding shield to select alternate fighters, removed obsolete SSS message for stage alts. * Changed CSS and SSS background. * Crash added. * Sephiroth updated to ADPX’s version. * Common gfx explosions added to Toon Link’s bomb and Snake’s grenade. * Updated Additional Character documentation to include base models used for costumes. (note: most move sets require additional bones or other tweaks to work). * Marth’s and Lucina’s costume count have been rebalanced. * Added swords to all Scorpion costumes. * Haunter’s down special has been fixed, no longer gets stuck on breakable ledges. * Riku’s 5th costume had a bug that would crash during counters, fixed. * New Title Screen. * New Character Select Music. * Spiderman’s neutral special and entry have been graphically cut back to reduce lag. * New Shield graphics. * New Results Screen. * Bayonetta’s gunshot sfx changed. * Alternate Stage loading Wii Remote option added. Tristrips: * Dedede: Big, Gruntilda. * Scorpion: All base costumes and Smoke. * File size reductions:. * Dedede: Viking. * Popo03: Vanillite Filesize reduced. * Replacements:. * Bass.exe > King Harkinian. * Spike > Skyloft Clothes. * Mario06:dr replaced with Robo Mario. * Zack > Construction Toon Link. * Yoda > Scouting Legion Clothes. * KJoe08: Vivian replaced with Parappa. * KJoe07: Dimentio replaced with Ninja Ness. * SZeroSuit01: Other M ZSS replaced with Cadet Samus. * Lucas01: Kumatora replaced with Isabelle. * Shulk09: Darth Vader replaced with Silver Knight. * IkeSpy: Silver Knight replaced with Cia. * Marth06: Lucina replaced with Classic Marth. * Marth07: Lucina masked replaced with Serge. * Marth08: Lyn replaced with Lucina. * Marth09: Mia replaced with Lucina Masked. * Marth10: Hooded Marth replaced with Lyn. * MarthSpy: Serge replaced with Mia. * Waluigi05: Brown replaced with Mr. W. * Wolf06: Rocket Metal replaced with Octoling. * Wolf08: Pharohman replaced with Lizzie. * Ganon11: Slenderman replaced with Darth Vader. * Wario03: Munchlax replaced with Gengar. * Paper07 : robo replaced with Dr. Mario. * Dragonite06: Gyarados replaced with Red Gyarados. * Ness11: Kamek replaced with Dimentio. * Ness09: Parappa replaced with Vivian. * Trunks06: Mach Rider replaced with Ultron. * Marisa04: Yellow replaced with Sans. Updates: * Super Shadow final smash eyes removed. * Young Link base models have fixed eyes. * Riku00 – 03: fixed transparency. * Lightning03: Fixed transparency. * Lightning06: Fixed transparency. * Lightning07: Fixed Transparency. * Lightning09: Fixed Transparency. * KJoe10: Frisk Updated. * Roy08: Updated Awakening Roy. * Roy01: Smash 4 Roy Optimized. * Captain10: Updated Excite Biker. * Mewtwo11: Shadow Mewtwo Updated. * SZeroSuit03: Updated (fusion ZSS). * SZeroSuit06: Updated (Justin Bailey ZSS). * Link05: Fierce Deity Update. * PokeLizardon07: Mega X updated. * Snake01: Old Snake update. * Ganon04: Beast Ganon update. New: * MarioFake: Shinobio. *Phantom11: Reaper. *PhantomDark: Slenderman . *PhantomSpy: Golbez. *KJoeDark: Conker. *Roy10: Corrin. *Roy11: Ridley. *Cloud10: Black Rose. *Cloud11: PSX Cloud. *CaptainFake: MachRider. *SZeroSuitFake: D.VA. *MewtwoDark: Cloaked Mewtwo. *LucasFake: Ultimate Chimera Costume. *IkeFake: Ragna. *Deadpool11: Ekans. *DeadpoolDark: Spencer. *SamusFake: EVA Unit 01. *LinkFake: Trainee. *PopoFake: Ice Comrades. *Cirno10: Flandre. *Cirno11: Letty Whiterock. *Cirno05: Patchouli Update. *Scott10: Kumatora. *Spiderman10: JarJar. *Spiderman11: Rider. *MarthFake: Curvy Lucina. *PokeTrainerFake: Hydreigon. *PokeLizardonFake: Meta Ridley. *PokeFushigisouFake: Tropius. *PokeZenigameFake: Piplup. *MegaManX10: Full Armour. *MegaManX11: Shard. *SnakeFake: Tuxedo. *WolfFake: Amaterasu Costume. *PeachFake: Marisa. *ScorpionDark: Papyrus. *GanonFake: Eggman. *FoxFake: Ratchet. *SephirothDark: Satsuki. *SephirothFake: Sam. *Shadow00: Updated. *Shadow10: Mecha sonic. *WarioFake: Shrek. *Bayonetta10: Sinon. *KirbyFake: Fighter Kirby. *PaperMarioFake: Wrecking Crew. *LuigiFake: Super Dimentio. *Vergil07: DmC 3. *Vergil08: DmC 3 Coatless. *DonkeyFake: Metalhead. *Silver10: Ristar. *SonicFake: Somari. *NessFake: Travel Clothes. *RyuDark: Kenshiro. *Broly10: Superman. *YoshiFake: TJ “Henry” Yoshi. *PikachuFake: Detective Pikachu. *KoopaFake: Dreamy Bowser. *ZeldaFake: Link’s Tunic. *SheikFake: Slowbro. *FalcoFake: Bender. *MetaknightFake: Mettaur. *PitFake: Archer. *PikminFake: Mummy-Me. *DiddyFake: 64 Diddy. *DededeFake: Petey. *LucarioFake: MegaMan. *RobotFake: Broken. *PurinFake: Glalie. *ToonFake: Fierce Deity. *YoungLinkFake: SSJB. '''January 2016''' *Waluigi - Updated to newest version, final smash zoom time reduced. *Bayonetta - Knockback increased on smash attacks when in her single gun mode. *Cirno - Aerials all reduced in speed, smash attacks increased in knockback. *Riku - Neutral Special nerfed as well as I could (can't seem to decreased damage, fixed at 10? Slowed down startup and fixed range to better match graphically). Sort of fixed walking speed issue, still speeds up a little more than I want it to but better than before. *Bomberman - Bombs can no longer be "clanged". Don't disappear before explosion. Impact from unexploded bombs reduced in damage and knockback to compensate, also allows them to better hit with the explosive part. *Dark Samus - Side special nerfed, now has end lag. *Lightning - Down special nerfed, has startup lag. Second part removed, didn't seem to cause any damage. *Broly - Smash attack knockback buffed. *Ichigo - Updated to a smoother moveset. Graphical issue fixed after using final smash. New set of costumes. *Crashes related to Paper Mario's final smash with the cape power have been fixed. Hitboxes adjusted to work properly on final smash as well. *Goku updated to Calikingz's newer version. Has new sfx, updated and new costumes and a completely redone move set. *Stock icons redirected to a single icon, making all costumes compatible in Classic, All-Star etc (for the SDHC version at least, the .pac file loaded at the Master Hand/Team Battle fight is still left out for some costumes in basic). *Repointed a lot of base fighter cosmetics, resulting in half of them being unable to finish Classic and All-star due to missing victory videos (can't fix because the file patch code doesn't load videos). They can still play through all of it, however the game will crash upon trying to load the congratulations video. *Result Pics decreased in resolution to reduce their space in memory (hopefully to reduce result screen crashes). *Kirby's Stone special cosmetically changed. The spikeball now turns into the muscular statue seen in many Kirby titles. *Dragonite's file size reduced even farther to hopefully lessen crashes. *Documentation on Alternate Stage Loading fixed up. Costumes: *Phantom Ganon, Scorpion, Sephiroth, Geno, Deadpool, Mewtwo, Paper Mario, Little Mac, Knuckle Joe all have added costumes. *Dry Giga Bowser, and Robotnik Warioman added to Bowser and Wario's last slots. *4 New costumes added for most base characters, base cosmetics repointed to allow for them. *Zero's costumes tristripped to reduce lag. *Reisen on Bayonetta tristripped. *Scott's Red recolour replaced with Mii Fighter. *Kirby's Classic costume replaced with Slime. *Dark Samus sm4sh updated. *Bubsy updated. *Shadow updated. *Fierce Deity Link updated. *Shadic and Nazo updates. *Dry Bowser Changed to Classic Bowser. *Ninten updated. *Awakening Marth updated. *Yvetal switched with Noivern. *Ludwig replaced with Munchlax. *Deku Link replaced with Spike. *Werehog replaced with Metal Sonic Rocket. *Wii Fit Trainer Reverted. '''August 2015''' *Various stages updated / replaced. *2 stages per stage select icon. *Method of activation varies by codeset used:. **Gamecube: Y + A. **Classic Controller: X + A. *Roster reorganized. *Lucina added, merged with Marth. *Ichigo added. *Simon Belmont added. *Haunter added. *Kratos Aurion added. *Vergil added. *Riku added. *Nero added. *Raiden added. *Riptor added. *Paper Mario added. *Cirno added. *Young Link added (Though may be removed in the future). *Trunks added. *Roll added. *Sora added. *Luffy added. *Broly added. *Tails added. *Silver the Hedgehog added. *Skull Kid added. *Lightning added. *Phantom Ganon added. *Bayonetta added. *Isaac added. *Little Mac added. *Sasuke added. *Lloyd Irving added. *Koopa Troopa added. *Shulk added. *Geno added. *Most external graphic fixes have been redone to ensure effects won't disappear between matches (Vegeta being the only exception to this). *Deadpool's final smash graphic has been changed (I call it the 'Stampede of Cosplayers'). *Goku's alternate final smash has been restored (when super saiyan), flying nimbus and aura graphics restored. *Spidey's webs are properly white. *Roy now has proper sword traces. *Zero's side special has been nerfed, now has a reasonable amount of end delay. Forward smash travels less distance, does less damage and knockback. *Naruto has been replaced by a newer moveset. *Dante's model has been reduced to reduce crashing on css and enable DmC costume. *Dante's animations have been reduced to avoid redundancies. *Dante's final smash has been fixed, down smash has been modified. *Dragonite's final smash had a rare glitch that caused the game to crash, should be resolved. *Dragonite's file size has been reduced to hopefully avoid crashes on the CSS. *Mewtwo shadow ball fixed. *Knuckles has new taunt and win animations, new dash attack and buffed forward smash. Neutral special boulder throw travels less distance, less height to its arc. *Mega Man X muted. *Knuckle Joe's Final Smash redesigned to trigger automatically after about 12 seconds, air dodge fixed. *Sephiroth's Final smash stops time, making it easier to land. Landing glitch which caused him to go inside out has been fixed. *Dark Samus nerfed (Final Smash shortened, side special in air can no longer infinitely jump). *Dark Link nerfed (F-air no longer allows inf jumps, neutral special time manipulation decreased, neutral special only stops time on impact), has proper sword traces. *Multiple Final smashes for Sonic, Shadow and Pit. *Most results cameras fixed. *BrawlEx Updated to v2 stable. *Fix on FitDedede03. Costume changes: *Former Costume - New Costume. *Assassin Link (Link) - Task Master. *Hyrule Warriors Link - Skyloft Link. *Little Mac (C falcon) - Iron Fist. *Gruntilda - Teddie. *Shadow Dedede - Robo Dedede. *Mankey - Xbox Fan Diddy. *Rayman - Ratchet (Marauder Armour). *Windwaker Ganondorf - Happy Mask Salesman. *Ocarina of Time Ganondorf - Bass.Exe. *The Black Knight - Doctor Doom. *SSJ 5 Goku - Perfect Cell. *Pokemon Trainer - Sm4sh Ike. *Shulk - Elly. *Dante - Thor. *Chrom - War. *Torterra - Amaterasu. *8-bit Kirby - Classic Kirby. *Groudon - Big Daddy. *Travis - Ashley. *64 Luigi - Rayman. *Paper Mario - Referee Mario. *Monochrome Marisa - MissingNo. *Pink Marisa - Utsuho. *Purple Marisa - Tenshi. *Orange Marisa - Remilia. *Sir Kibble - Bandana Dee. *Bowser Jr - Razputin. *Toad - Captain Toad. *Isaac - Human 02. *Lloyd - NiGHTS. *Vyse - Madoka. *Megaman - Angemon. *Sora - Kebako. *Likitung - Little Leader. *Sephiroth - Roy Wii U ver. *Raiden - Saber. *Lightning - Yoshimitsu. *Zelos - Digger Roy. *Yuri Lowell - Stocking. *Sasuke - Alisa. *Solidus - Phoenix Wright. *ROB - Homura Akemi. *Tails - Dark Sonic. *Klonoa - Sonic w/ Goku's clothes. *Skull Kid - Tetra. *Geno - Shovel Knight. *Fire Waluigi - TF2 Spy Waluigi. *Mario Party 2 Wario - Dr. Wario. *Zoroark - Wolverine. *Wolf Link Costume - Venom. *Veran - Tharja. *Morrigan - Shantae. *Galleom - The Hulk. *64 Falcon - Captain America. *Koopa - Polygon Team Yoshi. *Autumn Climbers - Toro. *Klonoa - Renamon. *HD SHADOW - Hyper Shadic. *Sonic the Fighters Shadow - Shadow Android. *Silver - Rouge. *Rouge - Perfect Nazo. *Sonic the Fighters Knuckles - Chaos Knuckles. *Dandy added. *Wargreymon added. *Vector added. *Smash 64 Samus - Genesect. *Carnage - Spider-woman. *Shadow - Bonnie. Updates: *Hero's Shade updated. *Dark Samus MP3 updated. *SSJ God Goku updated. *Bardock updated. *Kid Goku updated. *Waluigi (Goku) updated. *Crash updated. *Shadow Mario updated. *Banjo updated (reduced file-size). *Lucina updated. *Concept Metaknight updated. *Sayaka updated. *Evil Ryu updated (higher res texture). *Fusion Suit Samus updated. *Classic Sonic updated. *Outset Toon Link updated. *Great Ape Vegeta updated. *Majin Vegeta updated. *Waluigi updated. *Zombie Wario updated. *Samus updated. *Light Suit updated. *Dark Suit updated. *Big Boss updated. *Sigurd costume updated. *Dry Bowser updated. *Zerosuit Samus updated. *Krystal updated (one slot). *Mario and Yoshi updated. *Baby Mario Bros updated (filesize reduction). *Reshiram updated. *Reptile updated (Tristripped). *Foxy updated. *Noire updated (tristripped). *Reimu (Peach) - Alisa Bosconovitch. *Axl (Zerosuit Samus) - Kurisu. *Ryuko changed to unfused outfit (Cloud). *DmC Dante added (Dante). *Naruto has been redone entirely. *Marth has been completely rearranged to accomadate Lucina. *Chrom added to Marth. '''January 2015''' *Added a preset hackless loader setup, changed instructions to reflect this. *Costume changes. *Former Costume - New Costume. *Mario and Luigi Mario - SMS Bonus Costume. *Funky Update. *DK 64 - Punch out DK. *Dark Link - Hyrule Warriors Link. *OoT/Melee Link Update. *Justin Bailey update. *Fusion suit update. *Light suit update. *Power suit update. *Dark Samus - Hybrid Samus. *Dark Samus ZSS - Lt Falcon. *Sneaking suit - Fusion ZSS. *Jet Pika - Boba chu. *Little Mac update. *Retro Falcon update. *Ryu - Foxy. *Villager - Robot Ness. *Knuckle J - Pajama Ness. *zss peach - striker peach. *Peach 64 - Lip. *Marisa - Aigis. *Chun Li - OoT Zelda. *sand climbers - chorus men. *pit - sigurd costume. *gray fox - Robin. *OoT Ganon update. *Dark Metaknight update. *Buggzy - Nostalgia knight. *Zubat Girl - Classic Pit. *Eggplant - Angel Crash. *Commander Video - Travis. *n64 lucas - commander lucas. *Reshiram - Rayquaza switch to old model use csp Poke trainer. *Ridley - Charizard two. *May's whole set of pokemans - Tai and his agumons. *yvetal update. *Flygon - Amoured Charizard. *Koopa - Shinobi Squirtle. *Xerneas - Salamence. *King Bob-omb - Big the Cat. *Bowser - Samurai Dedede. *Mephiles - Sceptile. *Chaos 0 - Lucario Gi. *Dante - DmC Dante. *Chrom update. *Link - Shulk. *Roturret - Luigi Death Stare. *foongus - Spheal. *assassin - Outset toon link. *Update Old Snake. *Naked Snake / Big Boss update. *Silver sonic II - General Pepper. *pacman update. *Tails update. *Metal Sonic - Sonic Adventure 2 2p Skin. *Ristar - Jet set. *Riku - Jecht. *Alakazam - Giygas. *Neo Metal - Sa2 alt costume shadow. *Smokeball replaced with Metal Blade. *Boxart Megaman Costume fix. *Goku sfx. *Deadpool sfx. *Shadow sfx / updates. *Sonic sfx replaced. *Marisa tweaked to have better gravity. *Gyarados replaced with Dragonite (moveset seemed too slow, not as fun to play). *Dark Samus added. *Sephiroth added. *Naruto added. *Dark Link added. *Knuckle Joe added. *Scott Pilgrim added. *Viewtiful Joe added. *Metal Sonic added. *Megaman X added. *Spiderman added. *Gray Fox added. *Tabuu added. *Dante added. *Zero revamped, costumes completely changed. *Ryu added. '''June 2014''' *I actually named it this time. *Villager added. *Gyarados added. *Scorpion added. *Goku added. *Bomberman added. *Single Player modes fixed (still crash upon completion). *New Menus/Title Screen. *CSS cleanup. *Menu BGM. *Marisa fixes. *Metaknight now uses his moveset from Balanced Brawl. *Costume Changes. *Charizard Clone replaces Rayquaza. *Hoctate President update. *Sothe replaces Light Armour Samus. *Nightmare Zero updated. *Dread Kong replaces Pac-Man. *Groose replaces Phantom Ganon (WW). *Dark Suit Samus replaces Ray 01. *Light Suit Samus replaces Wii Console. *"Justin Bailey" costume replaces Phazon zero suit. *Palutena replaces Meloetta. *Akuma added. *Slenderman, although I really didnt want le spookymeme joke I've got popular demand for it, added. *ClapTrap added. *R.O.B., the Hero of Time added. *Excalibur Sonic added. *Scourge added. *Chibi Robo added. *Link + Ezlo added. *Beartic added. *Mystia added. *Reimu alt costume for Marisa. *Marisa recolours. *Little Mac update. *Rhyperior replaced w/ Shadow Dedede. *Sayaka update. *Megaman X (samus) replaced w/ Sylux. *Greninja update. *Green Waluigi replaced w/ Fierce Deity Costume. '''April 2014''' *Various Stages Updated / Replaced. *Replaced-. *Hornet Hole over Pokefloats 2. *Chemical Plant Zone. *Central Highway over Tanetane Island. *Bowser's Keep over Yoshi's Island. *Updated-. *Big Shell. *Mushroom Kingdom Melee. *Bowser's Castle. *Mewtwo fixes. *MegaMan added. *Ridley added. *Direct links to each new fighter's moveset added. *Credits added. *Various Costume updates / changes. *Costume Updates-. *Sm64 Bowser. *Little Mac. *Dixie eye fix. *Aiai no ball. *Demise update. *Hammer Bros. *Rosalina update. *May update. *Koopa update. *Mega Charizard X update. *Costume Replacements-. *Emboar - Mega Charizard Y. *Zekrom - Charmeleon. *Luigi Mansion - Dr Luigi. *Waluigi - Luigi (Mario and Luigi). *Assassin - Mario (Mario and Luigi). *Sora KH2 - Sora KH1. *Blaze - Eliwood. *Meloetta - Greninja. *Shadow Vegeta - Shadow. '''2014/03/24''' *Initial Release. ==External links== * Facebook - https://www.facebook.com/pages/Smash-Bros-Infinite/1455287071448416 * KC-MM Forums - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213356 * KC-MM Forums - http://forums.kc-mm.com/index.php?action=profile;u=3241 * YouTube - https://www.youtube.com/watch?v=4YcNOk9K8jM
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