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This is a port of [http://supermariowar.supersanctuary.net/ Super Mario War] to the Wii, using [http://code.google.com/p/sdl-wii/ SDL Wii]. It should be fully functional. To make this port possible, a significant portions of SDL Wii have been rewritten, particularly a complete re-write of the file, video, and sound systems. Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto. == Installation == Copy the apps/ and smw/ folders to the root of your SD card. '''Note:''' It is not recommended to replace, remove, or add music files, as the list of music files is hard-coded. ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii3.png https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii4.png https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii5.png ==Media== '''Super Mario War Wii v1.4''' ([https://www.youtube.com/watch?v=-AqjDnxyVaE Cid2Mizard]) <br> <youtube>-AqjDnxyVaE</youtube> == Changelog == ''' 1.4 2010/08/11 ''' * Fresh compile with latest libogc improvements. * USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed. ''' 1.3 2010/01/07 ''' * Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy. ''' 1.2 2009/06/04 ''' * Recompiled with latest libogc / libfat / SDL. ''' 1.1 2009/05/01 ''' * Fix crashing issue (caused by music). * Hide controller configuration (not implemented). ''' 1.0 2009/04/30 ''' * Initial release. == External links == * GitHub - https://github.com/dborth/smw-wii * Google Code - http://code.google.com/p/smw-wii/source * WiiBrew - https://wiibrew.org/wiki/Super_Mario_War_Wii
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