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Still Alive DS is a homebrew game inspired by Portal: The Flash Version, a 2D version of Portal that combines platforming, first person shooting, and physics based puzzle solving. This game features a story mode, custom maps, custom campaigns, maps editor and you can download new maps from WiFi. It was entered into the NDS Homebrew Bounty (1st place) and the NEO Summer Coding Compo 2008 (NDS Game, 1st place). In 2009, it was voted as one of the top 20 DS homebrews. ==Features== * Multi-language (Spanish, French, German and English). * Story mode. * Edit mode for custom maps. * Wi-Fi to download custom maps. * Custom themes. * Compatible with DSMotion. ==User guide== The objective of the game is similar to 3D counterpart, which is to make your way to the level's exit by using your portal gun, and occasionally jumping. Although to make the game more challenging, in order to complete the room, you must collect pieces of cake before the exit will become active. ==Controls== The controls are catered for both left and right handed players. Stylus - Aim the gun at movable object/portal compatible surfaces (non-compatible surfaces are clearly marked with black and yellow) Left/Right or A/Y - Move left/right Down/B - Fire an orange portal Up/X - Jump L/R - Fire a blue portal Start - Pause menu ==Screenshots== https://dlhb.gamebrew.org/dshomebrew/stillaliveds2.png https://dlhb.gamebrew.org/dshomebrew/stillaliveds3.png https://dlhb.gamebrew.org/dshomebrew/stillaliveds4.png https://dlhb.gamebrew.org/dshomebrew/stillaliveds5.png ==Media== '''StillAliveDS NeoCompo Summer 2008''' ([https://www.youtube.com/watch?v=JNISoAumFeE Christophe Launay]) <br> <youtube>JNISoAumFeE</youtube> ==Compatibility== Flashcards compatibles: R4 <br> R4i-SDHC <br> Cyclo DS <br> DSTT <br> DS One <br> Ez V <br> Edge <br> M3 Real <br> M3 Simply <br> M3i Zero <br> Acekard <br> Acekard 2 <br> Acerkard 2i <br> DS-Xtreme <br> DS Linker <br> DS link <br> DS Fire card <br> G6 <br> N5 <br> Ninjapass X9 <br> Ninja DS <br> iTouch <br> ==Changelog== '''Bugs fixed since Forum-Only Beta''' * You don't see maps starting with "._" anymore (For all us Finder users). * Corrected the "crates on platform" bug where an object on a crate that is on a platform is not considered on the platform (so this object doesn't move at all). * Added a red aim line to turrets so that you know that they're aiming at you. * Added a line to show the trail of bullets. ==External links== * Official website - http://stillaliveds.free.fr/index.php * NeoFlash - https://www.neoflash.com/forum/index.php?topic=5252.0 [[Category:GBAtemp Homebrew Bounty 2008]] [[Category:NEO Summer Coding Compo 2008]] [[Category:R4 DS Homebrew Contest]]
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