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This is a 3DS port of Sqrzx 4, another instalment in the Sqrxz Jump'n'Run series based on the original SQRXZ game created by Marcus Vesterlund and John Holmvall. It is the fourth part of the quadrology Jump’n Think series Sqrxz that brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. ==Features== * Authentic Retro graphics - Pixels forever. * 10 die hard levels. * 11 great tunes. * Top 10 highscore. * Unlimited continues. * Hidden passages. * Cheat codes (if you can find them). ==Installation== Available in CIA and 3DSX/SMDH formats. All the resources are included in the executable using romfs. The game creates a sqrxz4 subfolder inside the 3ds folder if doesn't exist. ==User guide== ===Story=== After Sqrxz saving Yve in Sqrxz 3 – Adventure for Love it was truly a happy moment. Being still heavily in love they decided that the time for a tiny wedding ceremony has come. The celebration party was marvellous and still people talk about this heart breaking moment. Couple of months later both were sure that the time for an own small family has come. Although those are happy news Sqrxz is consequently short of money and a growing family requires a solid financial base. Picking up a newspaper and reading the job offers, a single add caught Sqrxz’s attention. An expedition in search of ice marbles needs a brave explorer. After all, he has gone trough a deep jungle to rescue Yve and made it back. This sounds like a job for Sqrxz! After meeting Dr. Branxz, who looked a bit creepy and shady, the deal has been set up and Sqrxz is brought to a mysterious island… full of shiny ice marbles. “Not a single one should be left there”, Dr. Branxz said, that just one missing marble will result in a pay refusal and not taking Sqrxz home. If you think Dr. Branxz didn’t do his homework, he very well did: His spy satellites spotted exactly 354 marbles. Challenging, isn’t it? ===Sqrxz ports for 3DS=== * [[Sqrxz 2 3DS|Sqrxz 2 - Two Seconds Until Death]]. * [[Sqrxz 3 3DS|Sqrxz 3 - Adventure for Love]]. * [[Sqrxz 4 3DS|Sqrxz 4 - Cold Cash]]. ==Media== '''Sqrxz 4 - Cold Cash | by Retroguru (Official Trailer)''' ([https://www.youtube.com/watch?v=n_ZB7bd3xTI Mulle]) <br> <youtube>n_ZB7bd3xTI</youtube> ==Changelog== '''Sqrxz 4 for 3DS 2016/10/30''' (by nop90) * Small bug fixes. '''Sqrxz 4 for 3DS 2016/10/16''' (by nop90) * Added Sound/SFX volume level controls.. * Warning: if you update from the previous version, go to option ad adjust the SFX volume or it will be very low (15%). '''Sqrxz 4 for 3DS 2016/10/07''' (by nop90) * First release - 3dsx and CIA. '''v1.01 May 2016''' (by Retroguru) * Improved file system (old .zda files in /data can be deleted). * Minor fixes in level 8 & 9. all fruits can be collected now. '''v1.00 April 2014''' * Initial release. * Released at [Revision 2014 http://2014.revision-party.net]. ==Credits== Core Team: * [http://thor.pdroms.de Rodolphe Boixel] (Thor) - SDL Main code. * [http://sun.hasenbraten.de/~frank Frank Wille] (phx) - 68k Assembler Main code. * [http://www.pdroms.de Shahzad Sahaib] (Kojote) - Producer, Levels, Beta-Test. * [https://www.xing.com/profile/Simon_Butler Simon Butler] - Graphics, Sprites & Tiles. * [http://www.janart.dk Jan Jensen] - Graphics, Storyline. * [https://soundcloud.com/alexwiklund Alexander Wiklund] (Wiklund) - Music. * [https://soundcloud.com/johanletfors Johan Letfors] (Vedder) - Music. Ported by: * Rodolphe Boixel (Thor) - Windows (32-bit), Ubuntu (32-bit), Ubuntu (64-bit), PSP, Wiz. * Frank Wille (phx) - Amiga OCS, Amiga OS4, MorphOS, NetBSD x86. * [http://boards.openpandora.org/index.php?/user/69-pickle Scott Smith] (pickle) - Pandora, Caanoo, GP2x. * [http://anotherguest.se Lars Persson] (AnotherGuest) - Symbian OS Series 60, Symbian OS UIQ 3. * [http://www.dreamcast.es Xavier Vallejo] (Indiket) - Dreamcast, Mac OS X. * [http://exlmoto.ru Sergei Kolesnikov] (Exl) - MotoMAGX. * [http://artur-rojek.eu Artur Rojek] (zear) - Dingoo A320 OpenDingux, GCW Zero. * [http://jum.pdroms.de James Higgs] (Jum) - Raspberry Pi. * [http://www.dusabledanslherbe.eu/AROSPage Yannick Erb] - AROS. * [http://wiibrew.org/wiki/User:Oibaf Fabio Olimpieri] (Oibaf) - Wii, GameCube. * [https://gameblabla.olympe.in Bruno Marie] (Gameblabla) - TI-Nspire CX. * [http://wiki.gbatemp.net/wiki/Nop90 Gisberto Rondinella] (nop90) - Nintendo 3DS. Helping hands: * [http://www.red-aqua-media.de Denny Mueller] (Mulle) - Trailer. * [http://ne7.untergrund.net Andrew Lemon] (ne7) - ASCII art for readme file. * [http://mattwalkden.blogspot.co.at Matthew Walkden] - Ice Font. * [https://www.youtube.com/user/hipoonios Hipoonios] - Amiga OCS Longplays. Sqrxz 4 uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: * http://www.libsdl.org * http://www.libsdl.org/projects/SDL_mixer * http://modplug-xmms.sourceforge.net * http://www.zlib.net * The [http://scale2x.sourceforge.net Scale2x function] used for antialias is an own recoded implementation by Yannick Erb and does not use the original GPL'ed code. Music Tracklist: * Title - Solitude (by Vedder). * Level 1 - A Game Of Fun (by Vedder). * Level 2 - Insanity Of Me (by Vedder). * Level 3 - Semicircles (by Vedder). * Level 4 - We Do It Live (by Vedder). * Level 5 - Chipmachine (by Vedder). * Level 6 - Yeti Dance (by Wiklund). * Level 7 - Chip My Carrot (by Wiklund). * Level 8 - Cash Is Cash (by Wiklund). * Level 9 - Bunny Run (by Wiklund). * Level 10 - Ice Marbles (by Wiklund). ==External links== * Official website - https://www.sqrxz.de/sqrxz-4 * GBAtemp - https://gbatemp.net/threads/release-sqrxz4-port-for-3ds-retroguru-team.444302
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