You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
Special Operations is a 2D Splinter Cell clone (platformer) with a level editor. == Controls == '''In game:''' Left/Right - Movement Up/Down - Stand up/Climb, crouch Cross - Jump Circle - Punch, Shoot (when weapon drawn) Square - Use item (ladder/lever) R - Draw, Stow away weapon Select - Screenshot (saved as INGAME.png in the folder where you installed SO) Start - Menu '''Level Editor:''' D-Pad - Cursor-movement Cross - Place block/enemy Circle - Delecte block/enemy, Cancel Square - Add column to level Triangle - Add row to level R - Cycle Editor/Block select/Enemy select L+Square - Delete column L+Triangle - Delete Row Select - Screenshot (saved as SOLE.png in the folder where you installed SO) Start - Menu '''Title screen:''' Up/Down - Scroll Select - Restart luaplayer (see known issues) == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/specialopspsp2.png https://dlhb.gamebrew.org/psphomebrew/images/specialopspsp3.png https://dlhb.gamebrew.org/psphomebrew/images/specialopspsp4.png https://dlhb.gamebrew.org/psphomebrew/images/specialopspsp5.png == Known issues == * In rare cases the memory runs out when you switch between the level editor and the game. You can check available mem in the level editor. To manually refresh RAM, press select in the title screen. * When an enemy and the player are both shooting, the game might crash. == Changelog == '''v0.2 2006/10/31''' * Added screenshot feature. * Fixed jumping issues. * improved shooting. Almost all enemies can be shot now. * improved memory issue. * Fixed level corruption. * Added levels 6 and 7. == External links == * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/40981-PSP-Special-Operations-v0-2 * ps2dev.org - https://forums.ps2dev.org/viewtopic.php?t=6867
Advertising: