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SoundCells is an experimental synth, aimed to be a real DS instrument. ==User guide== SoundCells was designed to be played with the user holding the DS with its screen facing outwards. * Note Layout - The normal mode offers two octaves-full of natural notes. * Tone - There are only a limited number of tones, and they eventually loop. * Recording - Only allow one live note at a time with 3 recordable tracks. Record an accompaniment, and then jam along. * Technique - One technique is to slide the point of contact up and down between octaves to obtain a kind of mandolin sound. It is also particularly good for trills. There are also 2 additional play modes: * Bagpipe mode - Start a drone sound like you'd get on a bagpipe. * Double-your-octaves mode - Subdivide each octave row into two more octaves. ==Controls== Stylus or Guitar pick - Play R+Note - Access Sharps Up/Down - Change tone L - Activate Bagpipe mode Select - Activate Double-your-octaves mode Y - Record tracks (as ABX) A/B/X - Play recorded track '''Note:''' It is possible to play back several recorded tracks at once by holding several track buttons down. But you can only record to one track at a time. ==Media== '''SoundCells''' ([https://www.youtube.com/watch?v=4M7nFpaJ6qI Fireblend]) <br> <youtube>4M7nFpaJ6qI</youtube> ==Credits== Thanks to: * HyperHacker for his clear [http://forum.gbadev.org/viewtopic.php?t=11523 post explaining how to use sound generators]. * The DSDev folks for the libraries. ==External links== * Author's website - http://patryk.ndshb.com
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