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{{#seo: |title=Vita Homebrew Games (Action) - GameBrew |title_mode=append |image=soulcaliburvita.png |image_alt=https://sites.google.com/site/theleecherman/adrbubblebooter }} This is a wrapper/port of SoulCalibur for the PS Vita. The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. ==Installation== ===Requirements=== * libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) * [[Kubridge Vita|Kubridge]] * [[FdFix Vita|FdFix]] OR [[RePatch_reLoaded_Vita|repatch_ex.skprx]] * Android game data files ===How to install=== Install the plugins: * Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: <pre> *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx</pre> * Note: Don't install fd_fix.skprx if you're using rePatch plugin * (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. * Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. Install the game: * Obtain your copy of SoulCalibur legally for Android in form of an <code>.apk</code> file and an obb. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. * Open the apk with your zip explorer and extract the folder <code>lib</code> folder to <code>ux0:data/soulcalibur</code>. * Install [https://www.winimage.com/download.htm WinImage] and open the <code>obb</code> file with it. * Select all the files and right-click them, then click on <code>Extract</code> and extract all the files in <code>ux0:data/soulcalibur</code>. * Download [[xdelta UI]] and extract the zip content in <code>ux0:data/soulcalibur</code>. * Download the <code>shader.xdelta</code> patch from Release page and apply it, using <code>xdelta UI</code> to <code>ux0:data/soulcalibur/shader.dat</code> and replace original file with the patched one. * (Optional) For trophies to be unlockable, install [https://github.com/Rinnegatamante/NoTrpDrm NoTrpDrm]. ===Notes and Tips=== * The port has been tested with v.1.0.15 of the game. * Some stages (eg. Water Labyrinth and the final Arcade fight with Inferno) might cause framedrops. Please report any of these problematics so that a fix can be find for specific stages. * When first launching the game, it is recommended to go into Options and lower BGM and SE volumes to 8 or lower. Not doing so will cause SFX glitching out due to too high volume playback. * Some stages (Takamatsu Castle and Money Pit) got simplified in background elements to reduce framerate tanking. * Stages that aren't unlockable in Android version due to lack of Mission Battle mode got restored and will be available to play from the beginning, including alternate stages. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/soulcaliburvita-01.png https://dlhb.gamebrew.org/vitahomebrews/soulcaliburvita-02.png https://dlhb.gamebrew.org/vitahomebrews/soulcaliburvita-03.png https://dlhb.gamebrew.org/vitahomebrews/soulcaliburvita-04.png ==Media== '''SoulCalibur PSVita port - Full Arcade run''' ([https://www.youtube.com/watch?v=EF99PjlZNjg Rinne4Fun]) <br> <youtube width=""640"">EF99PjlZNjg</youtube> ==Changelog== '''v1.0''' * First Release. == Credits == * TheFloW for the original .so loader. * gl33ntwine for the awesome Android subsystem reimplementation [https://github.com/v-atamanenko/FalsoNDK FalsoNDK] and [https://github.com/v-atamanenko/FalsoJNI FalsoJNI]. * BrandonHeat8 for the Livearea assets and for testing the homebrew. == External links == * GitHub - https://github.com/Rinnegatamante/soulcalibur_vita * Reddit - https://vitadb.rinnegatamante.it/#/info/1174 [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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