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<!--bin: github--> <!--date: github--> Port of Sonic CD (2011) to the Wii U based on the [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation decompilation project by Rubberduckycooly]. == Installation == === Requirements === Without assets from the official release, this decompilation will not run. You can get the official release of Sonic CD from: * [https://store.steampowered.com/app/200940/Sonic_CD/ Windows (Via Steam)]. * [https://apps.apple.com/us/app/sonic-cd-classic/id454316134 IOS (Via the App Store)]. * [https://play.google.com/store/apps/details?id=com.sega.soniccd.classic&hl=en&gl=US Android (Via Google Play)]. * [https://www.amazon.com/Sega-of-America-Sonic-CD/dp/B008K9UZY4/ref=sr_1_2?dchild=1&keywords=Sonic+CD&qid=1607930514&sr=8-2 Android (Via Amazon)]. Even if your platform isn't supported by the official releases, you must buy it for the assets in order to run the homebrew (you don't need to run the official release, you just need the game assets). === Comparison between PC and Mobile versions === Advantages over the PC version of Sonic CD: * Sharp, pixel-perfect display. * Controls are completely remappable via the settings.ini file. * The window allows windows shortcuts to be used. * Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC. * Native Windows x64 version, as well as an x86 version. Advantages over the Mobile versions of Sonic CD: * The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular). === How to setup === Place soniccd.rpx in sd:/wiiu/apps/SonicCD/. Copy Sonic CD's assets data.rsdk into sd:/SonicCD/ (more info on the [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/issues/76 Android version]). == Controls == B/Y - Jump, Select A - Menu, Cancel == Screenshots == https://dlhb.gamebrew.org/wiiuhomebrews/soniccdwiiu2.png https://dlhb.gamebrew.org/wiiuhomebrews/soniccdwiiu3.png == Changelog == '''v0.2 2021/02/08''' * Rebased on the latest upstream ([https://github.com/Clownacy/Sonic-CD-11-Decompilation-Wii-U/commit/5bed1fc8640c45c3ec559a55bd18f9fa5f2baeb3 5bed1fc]). * Audio-related crashes should be gone now. * 'Exit game' option on the main menu now exits properly, without crashing. '''v0.1 2021/01/23''' * Here's a Wii U port of Sonic CD. It expects the files to be in a folder called 'SonicCD' on the SD card. * Unfortunately, it's a little crashy right now because the decompilation has a race-condition problem. I won't be able to work on this for the next couple of weeks, so I figured I'd just release what I have so far. == External links == * Author's website - https://clownacy.wordpress.com/2021/02/12/porting-sonic-cd-2011-to-the-wii-u/ * GitHub - https://github.com/Clownacy/Sonic-CD-11-Decompilation-Wii-U * Sonic1/2/CD icons by tehtemp - https://gbatemp.net/threads/can-someone-port-sonic-3-a-i-r-to-the-wii-u-surprised-it-hasnt-yet-as-it-went-open-source-in-october-2021.614801/post-9871764 * Sonic1/2/CD pack by MikaDubbz - https://gbatemp.net/threads/can-someone-port-sonic-3-a-i-r-to-the-wii-u-surprised-it-hasnt-yet-as-it-went-open-source-in-october-2021.614801/post-9871800
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