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{{#seo: |title=Vita Homebrew Games (Platform) - GameBrew |title_mode=append |image=soniccdvitason2.jpg |image_alt=Sonic CD Vita by SonicMastr }} Sonic CD Vita is a port of [https://www.sega.com/games/sonic-cd Sonic CD] for PS Vita/PS TV based on the [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation decompilation of Sonic CD 2011]. This specific decompilation is based on the PC remake with improvements & tweaks from the mobile remakes. ==Installation== This requires the assets from the official release. You can get it from: *[https://store.steampowered.com/app/200940/Sonic_CD/ Windows (Via Steam)] *[https://apps.apple.com/us/app/sonic-cd-classic/id454316134 IOS (Via the App Store)] *[https://play.google.com/store/apps/details?id=com.sega.soniccd.classic&hl=en&gl=US Android (Via Google Play)] *[https://www.amazon.com/Sega-of-America-Sonic-CD/dp/B008K9UZY4/ref=sr_1_2?dchild=1&keywords=Sonic+CD&qid=1607930514&sr=8-2 Android (Via Amazon)] Install the VPK on your homebrew enabled PS Vita or PS TV. Take the Data.rsdk file from your legit copy of Sonic CD (more info on the [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/issues/76 Android version]) and put in ux0:data/SonicCD/. Optionally, place your Videos folder from your copy of Sonic CD and put it in ux0:data/SonicCD/. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/soniccdvitason3.jpg https://dlhb.gamebrew.org/vitahomebrews/soniccdvitason4.jpg https://dlhb.gamebrew.org/vitahomebrews/soniccdvitason5.jpg https://dlhb.gamebrew.org/vitahomebrews/soniccdvitason6.jpg ==Known issues== *Rare crash while loading a save or starting new game. Just restart. *Special Stages Run at around 40fps average. This is simply due to the Software renderer and should be fixed when a Hardware renderer is added *A single frame flashes in-between transitions ==Changelog== '''v0.2''' *Isage is an Angel: **Time Attack loads and works (Infinite Loops sure do suck). **We have Video Playback (Still no audio though, and is extremely laggy. Don't worry, we'll have a fix for that come the Hardware Decoder). **Special Stages now run 2x faster. **Gif decoding will no longer halt games. **Main Menu runs at Full Speed now. **Sonic's Face is Transparent again (All is right with the world). '''v0.1.1''' *We have Livearea Assets now. This took forever. *Data.rsdk will now be expected in the ux0:data/SonicCD directory, so make sure to move your data to the right directory. *Fixed menu only showing Time Attack. Now all options are available. *Dpad can now be used as normal (Analog sucks anyway). *Small performance uplift in gameplay and huge uplift during fades thanks to [https://github.com/isage isage] [https://github.com/SonicMastr/Sonic-CD-Vita/pull/1 #1]. *User Savedata is now properly handled. '''v0.1''' * Normal levels are playable. Menus and Special stages will be pretty laggy. Will have to wait for Hardware Renderer to be added to the main repo. ==External links== * Twitter - https://twitter.com/BigBlackOniiSan/status/1345299084895252481 * GitHub - https://github.com/SonicMastr/Sonic-CD-Vita * VitaDB - https://vitadb.rinnegatamante.it/#/info/868 * CBPS Forums - https://forum.devchroma.nl/index.php/topic,312.0.html [[Category:Mobile game ports on Vita]] [[Category:PC game ports on Vita]] [[Category:Vita game ports]]
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