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A full Decompilation of Sonic 1 & 2 (2013). Ported to the Switch. '''Note:''' You will need the assets from the official releases to run this decompilation. ==Installation== ===Requirements=== Without assets from the official releases, this decompilation will not run. For tutorials on how to find your legally obtained Data.rsdk file, see [https://gamebanana.com/tuts/14492 this tutorial (Android)] or [https://gamebanana.com/tuts/14491 this tutorial (iOS)]. You can get the official release of Sonic 1 and Sonic 2 from: * [https://apps.apple.com/au/app/sonic-the-hedgehog-classic/id316050001 Sonic 1 (iOS, Via the App Store)]. * [https://apps.apple.com/au/app/sonic-the-hedgehog-2-classic/id347415188 Sonic 2 (iOS, Via the App Store)]. * [https://play.google.com/store/apps/details?id=com.sega.sonic1px&hl=en_AU&gl=US Sonic 1 (Android, Via Google Play)]. * [https://play.google.com/store/apps/details?id=com.sega.sonic2.runner&hl=en_AU&gl=US Sonic 2 (Android, Via Google Play)]. * [https://www.amazon.com.au/Sega-of-America-Sonic-Hedgehog/dp/B00D74DVKM Sonic 1 (Android, Via Amazon)]. * [https://www.amazon.com.au/Sega-of-America-Sonic-Hedgehog/dp/B00HAPRVWS Sonic 2 (Android, Via Amazon)] Even if your platform isn't supported by the official releases, you must buy or officially download it for the assets (you don't need to run the official release, you just need the game assets) If you want to transfer your save from the official mobile versions, the Android pre-forever file path is <code>Android/data/com.sega.sonic1</code> or <code>2/SGame.bin</code> (other versions may have different file paths). Copy that file to the <code>SData.bin</code> in the EXE folder. ===How to install=== You can find downloads in [https://github.com/heyjoeway/Sonic-1-2-2013-Decompilation/releases releases]. *Make sure your Switch can run homebrew. *Extract the contents of the zip to the root of your SD card. *Copy Data.rsdk to <code>/switch/s12013/</code> or <code>/switch/s22013/</code> on your Switch's SD card. ** You can get it from the "assets" folder of the APK. (Which you can open using 7-zip.) ** If you find "Data.rsdk.xmf" instead, just rename it to "Data.rsdk". *Start Sonic 1/2 via hbmenu (or whatever method you prefer). '''Note:''' It is recommended to give the game full RAM access. This means you shouldn't launch hbmenu from the album applet when running this. With the latest Atmosphere build and its default config, you can hold R while starting any game to open hbmenu with full RAM access. If you have any issues make sure the game has full RAM access before reporting them; launching as an applet will not be supported. ===Forwarder=== [https://gbatemp.net/download/sonic-1-and-2-2013-for-the-nintendo-switch-forwarder.36900/ Sonic 1 and 2 Forwarders] created by Chronoss. ===Additional notes=== *[https://gbatemp.net/threads/sonic-1-and-2-2013-for-the-nintendo-switch.581099/post-9830888 Guide on how to use mod]. *[https://gbatemp.net/threads/sonic-1-and-2-2013-for-the-nintendo-switch.581099/post-9334272 Edit controller settings] (via settings.ini). *[https://gbatemp.net/threads/sonic-1-and-2-2013-for-the-nintendo-switch.581099/post-9688389 Fix screen resolution] (via settings.ini). ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/sonic12nx3.png https://dlhb.gamebrew.org/switchhomebrews/sonic12nx5.png https://dlhb.gamebrew.org/switchhomebrews/sonic12nx6.png ==Known issues== If you run into any issues, please check the source repository first; most of the known issues are not exclusive to this port. (Including the lack of a proper title screen.) ==Changelog== '''v1.3.0 Rev 1 2021/12/07''' * Fixes issues with Remastered EX. == External links == * GitHub - https://github.com/heyjoeway/Sonic-1-2-2013-Decompilation * GBAtemp - https://gbatemp.net/threads/sonic-1-and-2-2013-for-the-nintendo-switch.581099/
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