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{{#seo: |title=GameBrew |title_mode=append |image=snekgbc.png |image_alt=Snek! }} Snek! or snek-gbc is an open source snake clone for the Game Boy, Super Game Boy and Game Boy Color consoles, written in assembly using RGBDS. == Features == * DMG, SGB GBC compatibility. * Actually works. * Score, time, # of pauses (to prevent cheesing with it). * Does not crash at 256 (you cant reach 256, snake length caps out at 255). * Pretty fast. * May or may not have a few oversights (sometimes the incorrect tile is used?). * Decent amount of polish i guess? (cant 180). * Runs on real hardware (untested actually, but runs in highly accurate emulators). == Installation == This should run on any Game Boy emulator or flashcart. == Controls == D-Pad - Move A - Dash, Retry B - Dash, Back to title Start - Pause == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/snekgbc5.gif https://dlhb.gamebrew.org/gbhomebrews/snekgbc4.png https://dlhb.gamebrew.org/gbhomebrews/snekgbc2.png https://dlhb.gamebrew.org/gbhomebrews/snekgbc3.png == Compatibility == Recommended emulator: BGB (PC) and pizzaboy (Android). Other excellent PC emulators: SameBoy, Emulicious, Mesen2, maybe gambatte? (untested). Other good android emulators: lemuroid, retroarch with the SameBoy core. == Changelog == '''2023/05/20''' * Web build. * The snake is now twice as fast. * Fixed a tiny LLE SGB issue. * Probably other stuff, i dont remember when i last updated this. '''2022/12/11''' * Bad emu screen no longer shows garbage tiles on the bottom 16 scanlines. * Debug mode no longer displays the wrong palette during game over. == Credits == Special thanks to pinobatch/pin8 (rand.z80). == External links == * itch.io - https://zlago.itch.io/snek-gbc * GitHub - https://github.com/zlago/snek-gbc
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