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SYASokoban Wii is a port of David Joffe's [http://grayskygames.com SYASokoban]. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. == Features == * "Unlimited" undo. * Wiimote IR controls + Path finding. * Many included levels. * Can add new sets of levels. == User guide == The goal is to push the crates onto the designated squares without getting stuck. == Controls == Pointer - Aim D-Pad - Move A - Move to a certain point Plus - Choose levels Minus - Undo move 1 - Reset stage 2 - Show about screen Home - Exit ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii3.png https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii4.png ==Media== '''SYASokoban Wii''' ([https://www.youtube.com/watch?v=llbse09O2zg Nilton]) <br> <youtube>llbse09O2zg</youtube> == Changelog == ''' v0.2 2009/01/29''' * Fixed exit message box screen. * Fixed level select screen. ''' v0.1b 2009/01/17 ''' * Initial release. ==Credits== Special Thanks: * David Joffe for the SYASokoban original code. * mindcry, devildante, yohanes and jendave.hudson for the work with SDL port. * All Wii homebrew community. == External links == * Author's website - [http://web.archive.org/web/20100902162752/http://www.shinnil.co.cc/ http://www.shinnil.co.cc/] (archived) * WiiBrew - https://wiibrew.org/wiki/SYASokoban_Wii
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