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{{#seo: |title= (Handheld) - GameBrew |title_mode=append |image=sgoomba2.png |image_alt=Super Goomba }} SUPER Goomba is a Game Boy emulator for the GBA. It is a modified version of [[Goomba Paletted GBA|Goomba Paletted]] v2.32, which itself was based on [[Goomba GBA|Goomba]]. This custom build features support for all 32 Super Game Boy palettes and a palette switch hotkey, which was later integrated into Goomba Paletted and [[Goomba Color GBA|Goomba Color]]. Version 2.41 brings updated default borders, improved the 3DS Virtual Console palette, and introduces three new palettes. ==Installation== Two versions are provided, goomba_raw.gba (barebones) and goomba_with_all_palettes.gba (includes SGB and GBC palettes). You can also implement custom borders/palettes yourself: <pre>copy /b goomba_raw.gba+BORDER_FILENAME.bin+PALETTE_FILENAME.pal goomba_NEW_FILENAME.gba</pre> To build the ROM, you can run Goomba Front or use the [[GBA Emulator Compilation Build Scripts|Python build scripts by patters]]. ==Controls== '''Menu:''' A - Choose B or L+R - Cancel '''In game:''' L+R - Menu L+Start - Speed modes (throttled/unthrottled/slomo) R+Start - Quick load (the last savestate of the current rom) R+Select - Quick save (the last savestate of the current rom, or makes a new one if none exist) L+Left/Right - Quick palette change (move left/right in the palette list) L+Up/Down - Quick border change (move up/down in the border list) Start+Select - Wake up from sleep mode (activated from menu or 5/10/30 minutes of inactivity) ==Screenshots== <tabber> |-|v2.3= https://dlhb.gamebrew.org/gbahomebrews/sgoomba3.png https://dlhb.gamebrew.org/gbahomebrews/sgoomba4.png https://dlhb.gamebrew.org/gbahomebrews/sgoomba5.png |-|v2.41= {| style="width: 750px;" | https://dlhb.gamebrew.org/gbahomebrews/sgoombagba6.png https://dlhb.gamebrew.org/gbahomebrews/sgoombagba7.png https://dlhb.gamebrew.org/gbahomebrews/sgoombagba8.png https://dlhb.gamebrew.org/gbahomebrews/sgoombagba9.png |} </tabber> ==Changelog== '''v2.41 2023/04/20''' * Revamped the default borders: ** Black - pure '0 0 0' black border. ** bg0, bg1, bg2, bg3 - set to match background layer palette. ** gap - bg3 colored border with a four-pixel margin around the screen. * Adjusted/added palettes: ** Nintendo Dev - from the official dev kit, courtesey of Frank Cifaldi. ** 3DS VC - dumped the real color values from internal files, before they are dimmed. ** 3DS VC (alt) - the (ugly) alternate green palette. ** Game & Watch - sourced from official JPG screenshots of G&W Link's Awakening. (If anyone could supply the actual internal values, that would be great) '''v2.3 2009/04/17''' *All 16 palettes replaced. *16 additional palettes added, totalling 32. *Palette switch hotkey added (L + right/left). ==Credits== Special thanks: Ugetab for the Pro Action Replay codes to get SGB to run in ZSNES: *00BE4300 *00B8C101 *00B11400 *00B0AA13 *00B0ABAF Nensondubois for the SGB2 codes: *00BE4300 *00B8C101 *00B11400 *00B0FF05 FluBBa of the original Goomba. Kuwanger for his "unofficial" build Dwedit for updating Goomba Color. Nintendo. ==External links== * GBAtemp - https://gbatemp.net/threads/super-goomba-2-0.645547/ * Pocket Heaven - [https://web.archive.org/web/20091121025733/http://www.pocketheaven.com/boards/viewtopic.php?t=6910 http://www.pocketheaven.com/boards/viewtopic.php?t=6910] (archived)
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