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{{#seo: |title=Vita Homebrew Games (Action) - GameBrew |title_mode=append |image=smb2sevita.png |image_alt=SMB2SE Vita }} This is a port of Super Monkey Ball 2: Sakura Edition for the PS Vita. '''Note:''' This port works only with versions of the game prior it being made free to play (formerly either v.1.0, v.1.1 or v.1.2). == Installation == Requirements: * libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) * [[Kubridge Vita|Kubridge]] * [[FdFix Vita|FdFix]] OR repatch_ex.skprx * Android game data files. Install the plugins: * Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there): *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx * Note: Don't install fd_fix.skprx if you're using rePatch plugin. * (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. * Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. Install the game + game files: * Obtain your copy of Super Monkey Ball 2: Sakura Edition legally for Android in form of an .apk file and cache files. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. * Open the apk with your zip explorer and extract the file "libsmb2.so" from the "lib/armeabi-v7a" folder to ux0:data/smb2. * Extract the folder "assets" inside ux0:data/smb2. * Grab cache data (can be obtained by running once the application on your phone and letting it download required game data files) in form of a "assets" folder (usually can be found in "Android/data/com.ooi.android.smb2"). * Place the "assets" folder from the cache data inside ux0:data/smb2. ==User guide== Experience the Far East as you navigate through 125 themed mazes, accompanied by four adorable monkey characters - AiAi, MeeMee, Baby, and GonGon. Your goal is to collect bananas along the way to earn extra lives before the timer runs out. The game is designed to be so simple that even a monkey could play it! Features: * Play as one of four cute monkeys - AiAi, MeeMee, Baby, and GonGon. * Tilt and steer your way through 125 themed stages spread across six worlds such as Sinking Swamps, Cobalt Caverns, Ultra Heaven, Jumble Jungle, and Pirate's Ocean. * Enjoy 10 stages from the exotic Far East World. * Never get bored with four additional mini-games, including Monkey Target, Monkey Golf, Monkey Bowl, and Monkey Base (exclusively on tablets). * Experience breathtaking visuals with new environmental effects that bring stunning and colorful 3D worlds to life. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/smb2sevita-01.png https://dlhb.gamebrew.org/vitahomebrews/smb2sevita-02.png https://dlhb.gamebrew.org/vitahomebrews/smb2sevita-03.png https://dlhb.gamebrew.org/vitahomebrews/smb2sevita-04.png ==Media== '''Super Monkey Ball 2: Sakura Edition - Full Playthrough ([https://www.youtube.com/watch?v=8psITlsEXrA Sonic Station])'''<br> <youtube>8psITlsEXrA</youtube> ==Changelog== '''v.1.22''' *Updated trophies icons to hi-res versions. '''v.1.21''' *Fixed analogs mode not working. '''v.1.2''' * Updated to latest vitaGL build. * Added trophies support (requires NoTrpDrm). '''v.1.1''' * Reworked Livearea assets. * Added an option to use left analog in place of accelerometer. '''v.1.0''' *First Release. ==Credits== * TheFloW for the original .so loader. * CatoTheYounger for testing the homebrew and providing screenshots. == External links == * GitHub - https://github.com/Rinnegatamante/smb2se-vita * VitaDB - https://vitadb.rinnegatamante.it/#/info/1070 [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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