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{{#seo: |title=Vita Homebrew PC Tools (Developments) - GameBrew |title_mode=append |image=sdl2gfxvita2.png |image_alt=SDL2_gfx }} SDL2_gfx is a graphics primitives and surface functions for PS Vita. The library provides the basic drawing functions such as lines, circles or polygons provided by SDL_gfx on SDL2 against renderers of SDL2. The current components of the SDL2_gfx library are: * Graphic Primitives (SDL2_gfxPrimitives.h, SDL2_gfxPrimitives.c) * Surface Rotozoomer (SDL2_rotozoom.h, SDL2_rotozoom.c) * Framerate control (SDL2_framerate.h, SDL2_framerate.c) * MMX image filters (SDL2_imageFilter.h, SDL2_imageFilter.c) * Build-in 8x8 Font (SDL2_gfxPrimitives_font.h) Note that SDL2_gfx is compatible with SDL version 2.0 (not SDL 1.2). ==Media== '''Build SDL2-gfx 1.0.1 and run test''' ([https://www.youtube.com/watch?v=4OegeL84xC8 Huy Võ Lê]) <br> <youtube>4OegeL84xC8</youtube> == External links == * GitHub - https://github.com/Cpasjuste/SDL2_gfx [[Category:Support the author]]
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