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A port of S.T.A.L.K.E.R. universe on PSP (alpha). == User guide == To start, click start, the rest of the maps are in the maps tab. How to manage inventory: * Open - Select * Throw - Triangle * drop - Arrow * Use - Cross (Note: there is a sawn-off shotgun in a yellow building at a military checkpoint.) == Controls == Triangle/Cross/Square/Circle - Movement Left - Change weapon Up - Use, Open door == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/stalkerportable2.png https://dlhb.gamebrew.org/psphomebrew/images/stalkerportable3.png https://dlhb.gamebrew.org/psphomebrew/images/stalkerportable4.png == Compatibility == For PSP Slim only (PSP 2000/3000). == Changelog == '''0.0.3a 2019/12/31''' * Fix drop of the engine with the Cyrillic alphabet. * ezxml -QMB effects. * A little dialogue with Tolyan and Sidorovich. * Redesigned use button. * Fix dialogs. * vfpu. * r_loddist. * Removed quake sounds from the engine. * loadscreen + LoadFile. * mipmaps in settings and Lod distance. * New main menu. * mipmaps on HL models. * Sidor display on radar. * Fix transition with AK, now his bullets persist. * Filtering of the texture on HUD. * Crop func_wall in the distance. * Double touch for buttons (that is, you can now run just twice by pressing forward). * PDA sound, icon with the words kill strelok. * Added a jump to the left trigger, as well as its sound. * Beautiful animated cursor in the menu. * Added 6 new slots to your inventory. * Added description to the items. * New font system. * New enemy "Bloodsucker" (but it has not yet added AI). * Updated some maps. * Added a new map " Agroprom Dungeon". * And many other things I forgot. '''0.0.2a 2019/11/05''' * What is added: ** New models from Ministalker. ** More advanced maps. ** Particles such as blood, fireflies and smoke muzzle weapon flash. ** Sidorovich's voice Dialogues with Sidorovich. ** Issue of quests (so far raw and unfinished). ** As well as a help system for wounded stalkers such as Tolik. ** New locations in the form. ** Almost completely finished cordon, garbage, Half of agroprom. '''0.0.1a 2019/10/27''' * More refined cordon with Sidorovich and ATP (now there are three parts of the area; escape_1, escape_2, escape_3). * Added new weapons (AKM-74/2U). * Fixed hands in knife model. * Removed the vehicle from previous build (unfixed bug). * Small game optimizations. * New picture in the menu. '''Build 1910''' * Almost completely transferred HUD from Shadows of Chernobyl. * Working radar with npc counter. * New weapons in the form of a sawn-off shotgun and Makarov pistol. * More perfect inventory from the shadows of Chernobyl. * Early dialogue system (do not use it, as it can cause a crash due to a bug). * Working medicine kits. * Enemies in the form of blind (and biting) dogs. * Working car with pseudo-physics (???). * Menu with music. * Ambient music. * Part of the cordon now done. * And much more that I forgot. '''Build 1907''' * If you will play on emulator, then run on ppsspp luna edition [https://github.com/LunaMoo/ppsspp/releases Github.com] as in the normal version there is a glitch with sound though on PSP everything is OK. * Maps run on the maps tab. * What there is: ** Transition system. ** High quality sounds and ambient. ** The test system of day and night. ** Swing camera as from the original. ** Run and stamina. ** Test npc. ** Inventory. ** Gasmask. ** New skybox. ** Slightly redesigned locations. ** Models taken from the original with native animations. ** The bolt that you can throw. ** Energy soda. ** As well as the location of the ancient build in 2011. ** And much more. == External links == * ModDB - https://www.moddb.com/games/stalker-portable * Wololo - https://wololo.net/talk/viewtopic.php?t=49957 * Unofficial update by Flanua (2020) - https://www.youtube.com/watch?v=yHR0NvqPrxw {{PSP first person shooters}}
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