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This is an early demo release of Regolith Odyssey, an adventure platformer for the Game Boy Advance with all the classic mechanics of the genre. You will find a lot of inspirations from games of the 16-bit era. You will be walking, jumping, crouching and of course shooting and collecting items. The game contains original handcrafted pixel art and animations, sounds and music. It's implemented in C and ARM assembly as we want to squeeze all what's possible from the hardware. ==User guide== The protagonist is an astronaut that is exploring newly discovered planets. He is looking for precious minerals and takes notes on the planets environment and lifeforms. He has a rocket backpack in his disposal that helps him to reach out to places too far for a regular jump, especially on planets with higher gravity. As the planets hide many secrets, some deadly, he can defend himself with a range of short and long-range weapons. He needs to collect minerals to fuel the backpack and some of the weapons. ==Controls== A - Shoot B/Up - Jump Left/Right - Move to the left/right Up+Up - Use rocket backpack Start - End the game and go back to the title screen ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/regolithgba2.png https://dlhb.gamebrew.org/gbahomebrews/regolithgba3.png https://dlhb.gamebrew.org/gbahomebrews/regolithgba4.png ==Credits== *Coding - Wojciech Jakobczyk. *Graphics - Tomasx Pilik. ==External links== * itch.io - https://somnumlabs.itch.io/regolith * Twitter - https://twitter.com/SomnumLabs
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