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An RPG game in the making. It has a basic RPG tile engine, message box engine and battle system. == Controls == D-Pad - Movement Cross - Action == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/rpgparadisepsp2.png https://dlhb.gamebrew.org/psphomebrew/images/rpgparadisepsp3.png == Changelog == '''v0.05''' * Added battle system(even though it still needs more work). * Smoothed the walking of the character so its not so choppy.(I took off some delay and took away amount of steps). * Various bugs fixed. * Added character 'Master' to fight. '''v0.03''' * All data except maps are stored in one file called data.pk3. I used the quake II pack file format for this. * Added intro and menu(will be enhanced a lot whenever I get some gfx artists)(Yes I know that the crappy graphics are made on mspaint and that's why I need gfx artists!). '''v0.02''' * Fixed Being able to cross diagonal. * Stopped the message from going away when you hold X. * It uses map loading from files so now you can just edit the beggining.map. == External links == * QuickJump - http://forums.qj.net/psp-development-forum/%60109628%60-w-i-p-rpg-paradise-v0-05-battles.html
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