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This is a port of Id Software's Quake II with full hardware powered graphics. Made by McZonk for the PSP News & Lik Sang 30 Day Coding Comp #2 (1st place). == Installation == Folder structure: <pre> |-PSP/ | |-GAME/ | | |-quake2/ | | | |-baseq2/ from archive / | | | |-EBOOT.PBP from archive /fw100/quake2/ </pre> == Screenshots == https://dlhb.gamebrew.org/psphomebrew/quake2psp2.jpg https://dlhb.gamebrew.org/psphomebrew/quake2psp3.jpg == Compatibility == Compatible with FW 1.0 and 1.5. == Changelog == '''Multiplayer Beta 1 2007/06/26''' *This version supports multi player via infrastructure. *Single player does not work. It is still beta. *Adhoc is not (officially) supported in this version. *The source code is located in source. *Game files are taken from Demo and Patch 3.20. (c) by idsoftware. == Credits == * Code - McZonk. * Additional Support - Rehbock, Kenet, irokus. * Beta Tests - Rikki Tiki Tavi, Asi, Satan Claus. Engine is freeware. Game files taken from Id Software Quake 2 Demo (shareware). == External links == * Author's website - [https://web.archive.org/web/20070715235617/http://emergencyexit.untergrund.net/2007/06/exams/ http://emergencyexit.untergrund.net/2007/06/exams/] (archived) * DCEmu - http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml [[Category:PSP News and Lik Sang 30 Day Coding Comp 2]]
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