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Quake2 for Xbox - Lantus Edition is Quake2 for the Xbox consoles ported from Quake2Forge sources. Quake2xLE uses SDL based software renderer. It is not a fork of Repi's Quake2 port, which contains hardware rendered graphics. ==Features== * Full single player. * Full multiplayer support. * Mod Menu for expansion paks/TC's etc. * Gamepad/Mouse/Keyboard support. * Customizable inputs. * PAL60 support. * CDDA audio. * Uses SDLx. * Source code released. * These are not implemented: ** Hardware rendering. ** Rumble support. ==Installation== The distribution comes with the shareware PAK file to get you started. ==User guide== Controls can be customized via the Options menu, and by editing your config.cfg files. ===Advanced control editing=== The following settings are to adjust Analog sticks: * set j_strafe "<axis number>" * set j_throttle "<axis number>" * set j_ud_axis "<axis number>" * set j_lr_axis "<axis number>" where axis number can be: * 0 - left stick left/right * 1 - left stick up/down * 2 - right stick left/right * 3 - right stick up/down To alter look sensitivity use: * set m_pitch "<new value>" * set m_yaw "<new value>" ===Misc=== Screen position and size can be modified by opening up the Quake2 console and modifying the following values: * set vid_xbox_ystretch "0" * set vid_xbox_xstretch "0" * set vid_xbox_ypos "0" * set vid_xbox_xpos "0" ===Netplay=== Quake2xLE supports full online play. If you don't have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favourite quake2 servers in the following: * set adr8 "<ip goes here>" * set adr7 "<ip goes here>" * set adr6 "<ip goes here>" * set adr5 "<ip goes here>" * set adr4 "<ip goes here>" * set adr3 "<ip goes here>" * set adr2 "<ip goes here>" * set adr1 "<ip goes here>" * set adr0 "<ip goes here>" when you restart Quake2xLE you will be able to connect to your servers. Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/ Support over XLink/KAI should work fine. However this is untested at this time. ===Notes on CDDA=== CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time. ==Controls== R - Fire L - Jump L-Stick Thumb - Crouch D-Pad Up/Down - Next/Previous weapon Left-Stick - Walk forward/backward, Strafe Right-Stick - Look D-Pad Left/Right - Inventory left/right Right-Stick Thumb - Use inventory ==Screenshots== https://dlhb.gamebrew.org/xboxhomebrews/quake2xle3.png https://dlhb.gamebrew.org/xboxhomebrews/quake2xle4.png ==Credits== Thanks to ID Software, Sam Lantinga, Iriez & Xbins. ==External links== *Author's website - [https://web.archive.org/web/20040804132947/http://www.lantus-x.com/ClassicX/ http://www.lantus-x.com/ClassicX/] (archived)
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