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Quake2CTR is Quake 2 port for the Nintendo 3DS (with multiplayer support). ==Installation== Just install the .cia and you are good to go. To play the full game, you must copy the baseq2 folder from the full game to sdcard:/3ds/quake2/. If you don't have sound, dump your DSP firmware using [[DSP1 3DS]]. You can find a complete set of mod builds [https://gbatemp.net/threads/release-quake2ctr-quake-2-port.473957/post-9493540 here] (modified by MrHuu and EvilJagaGenius). ==Controls== L - Jump R - Shoot Up - Use Item Down - Drop Item Left/Right - Previous/Next Item A/B/X/Y - Camera controls Circle Pad - Movement C-Stick - Camera controls (N3DS only) Touchscreen Hotkeys - Fast Weapon Change (T1), Inventory Overview (T2), Crouch (T5) ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/quake2ctr3.png https://dlhb.gamebrew.org/3dshomebrews/quake2ctr4.png ==Media== '''Quake 2 Ported to 3DS''' ([https://www.youtube.com/watch?v=wOtIDmAplmU TCPixel]) <br> <youtube>wOtIDmAplmU</youtube> ==Compatibility== Works on O3DS, 2DS and N3DS. ==Changelog== '''v1.0''' *Hardware rendering. *800px (Wide) mode support. *Soudtrack playback support. *Various engine updates. '''v0.2''' * This small update mostly fixes the save loading issues and has tweaked input handling. '''v0.1''' * This is the first release of Quake2CTR. ==External links== * GitHub - https://github.com/masterfeizz/Quake2CTR * GBAtemp - https://gbatemp.net/threads/release-quake2ctr-quake-2-port.473957
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