You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
PsyKoTrope is a little box game written in less than 150 lines of GRRLIB. The latest version allows you to design your own level easily. ==User guide== The goal is to cross out all the squares. Press A and drag a line over x squares. All squares cross must be in the same row or column. ===Custom level=== When you run psykotrope, the software is going to load the levels from the SD, from apps/psykotrope/levels.png Levels are stored in a simple PNG file, and are designed like this: * Each level is a matrix of 20*15 pixels (BLACK no box, WHITE box). * The 16th line is to define the goal (number of boxes to be crossed off at a time for this level) (Only use WHITE pixels to define the goal). * Number of levels is automatically computed by the game dividing the height of the PNG by 16. * The PNG has to be : W = 20, H < 1024 (and a multiple of 16), and RGB (not indexed colors). Have a look at the provided GameSet to really understand how it works. * A Real Fast compo game : "4 Hours" of coding/graphing * This little game fits in less than 150 lines of GRRLIB coding ;) ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/psykotropewii3.png ==Credits== * Greetings to Crayon and Xane. * AcaDien_, teknecal, crazygoth, didinx, mk2, mnta, Muzer, Squidman. == External links == * GRRLIB - http://grrlib.santo.fr/forum/viewtopic.php?id=117 * Wiibrew - https://wiibrew.org/wiki/PsyKoTrope
Advertising: