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This is a remake of Proof of Destruction (P.O.D), a fixed shooter for the Commodore 64 published by Mastertronic in 1986. It has been rewritten with GB-Studio, available on GameBoy Color and 3DS. ==Installation== Available in CIA format for the Nintendo 3DS virtual console. Install the .cia file with a title manager of your choice. ==User guide== P.O.D has no pretentious storyline and no mega-reality to justify its existence. It is simply an exciting addictive shoot-em-up. There are 9 difficult levels to survive, each more difficult than the last and all superbly balanced for playability and action. You play across an interconnecting grid of wire, along which your P.O.D may be moved. The aliens arrive (usually) from the top and descend repidly in orderly fashion, intent on causing P.O.D actual physical pain. You can't move over the damage until it heals (a few second), but the Bad Guys can. Each level is timed (20 sec) as shown on the screen and to win through all you have to do is stay in one piece. Should you succeed a bonus extra life (every second level + 1 life - max. no.3) You will need them all. In the unlikely event of your achieving a good score, the high score table records the event (only 1 hi-score, the best of all time) and save it to the memory. Firing will often be a problem because if the machine overheats, you can't shoot. Keep moving and keep firing. ==Controls== Start - Start game D-Pad - Move A - Fire ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/proofofdestructionwls3.gif https://dlhb.gamebrew.org/3dshomebrews/proofofdestructionwls4.gif ==Credits== Original version by Shaun Southern - Mastertronic Limited. Commodore 16/Plus4, 1986. Created by László Rajcsányi with GB-Studio 2.0.0 beta4. ==External links== * Author's website - https://wls.hu * itch.io - https://lacoste42.itch.io/proof-of-destruction
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