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Aperture Science 3D is a work in progress unofficial Portal remake for the Nintendo 3DS. The entire engine for the game was written entirely by smea (almost) and all visual assets were made by lobo. This is being developed using a WIP devkit for the 3DS and some technical aspects are not yet refined. Despite the game is incompleted, most core mechanics are implemented. ==Installation== Available in 3DSX/SMDH. Extract the zip file, copy the portal3DS folder to the 3ds folder of your SD card. (For Citra, move the content folder to the root directory.) ==Controls== Touchscreen - Rotate Circle Pad - Move B - Jump L/R - Switch between orange and blue portals ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/portal3ds2.png https://dlhb.gamebrew.org/3dshomebrews/portal3ds5.png https://dlhb.gamebrew.org/3dshomebrews/portal3ds4.png https://dlhb.gamebrew.org/3dshomebrews/portal3ds3.png ==Media== '''Portal 3DS : alpha demo (Aperture Science 3D)''' ([https://www.youtube.com/watch?v=60_YR-zEEWc smea]) <br> <youtube>60_YR-zEEWc</youtube> ==Known issues== Assests do not load on O3DS. Does not run properly on Citra. See [https://github.com/smealum/portal3DS/issues issues]. ==External links== * GitHub - https://github.com/smealum/portal3DS
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