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{{#seo: |title=Vita Homebrew Games (Racing) - GameBrew |title_mode=append |image=poppykartcollectionvita2.png |image_alt=Poppy Kart Collection }} This is a wrapper/port of [https://play.google.com/store/apps/details?id=fr.webrox.poppykart Poppy Kart] and [https://play.google.com/store/apps/details?id=fr.webrox.poppykart2 Poppy Kart 2] for the PS Vita. Poppy Kart is a humorous racing game set in a pixelated world, providing an entertaining and light-hearted experience for players. The port works by loading the official Android ARMv7 executables in memory, resolving their imports with native functions and patching them in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executables as they are. ==Installation== Requirements: * libshacccg.suprx * kubridge.skprx * fd_fix.skprx OR repatch_ex.skprx * Game Data Files: Android **This port supports Poppy Kart and Poppy Kart 2. The instructions reported here will follow how to install Poppy Kart. **To install Poppy Kart 2, just follow the same instructions but, when in the guide the folder "game1" is referred, change it to "game2". Install the required plugins: *Install [[Kubridge Vita|kubridge]] and [[FdFix Vita|FdFix]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there): *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx *Note: Don't install fd_fix.skprx if you're using rePatch plugin. *Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. *(Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. Obtain the game data files: * Obtain your copy of Poppy Kart legally for Android in form of an .apk file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor. * Open the apk with your zip explorer and extract the file "libmain.so" from the lib/armeabi-v7a/ folder to ux0:data/poppykart/game1/. * Extract the assets folder inside ux0:data/poppykart/game1/. Full game support: *Full game mode for both games can be enabled by editing a config file named settings.cfg located inside ux0:app/POPPYKART/. *We strongly encourage to enable support for these contents solely if you purchased them on your Android device. Sadly, we have no way to propose a license check on Vita against your purchased in-game contents on Android, so show respect and support webrox first before proceeding. *Open the file ux0:app/POPPYKART/settings.cfg and change "enable_dlcs=0" to "enable_dlcs=1". ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/poppykartcollectionvita3.png https://dlhb.gamebrew.org/vitahomebrews/poppykartcollectionvita4.png https://dlhb.gamebrew.org/vitahomebrews/poppykartcollectionvita5.png https://dlhb.gamebrew.org/vitahomebrews/poppykartcollectionvita6.png ==Media== '''POPPY KART - Definitely NOT Mario Kart - ([https://www.youtube.com/watch?v=ZaGsdxORk_Q Jim Sterling])'''<br> <youtube>ZaGsdxORk_Q</youtube> ==Known issues== The game has a memleak in music freeing. Playing the game for extensive periods may cause a crash. == External links == * GitHub - https://github.com/Rinnegatamante/Poppy-Kart-Collection * VitaDB - https://vitadb.rinnegatamante.it/#/info/1030 [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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