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Plugin Manager is a plugin that allows you to switch, enable and/or disable plugins at any time without rebooting the PSP. ==Installation== Copy plugin_mgr.prx, reboot_loader.prx and plugin_mgr.ini to the seplugins folder of the Memory Stick. Open (or create) vsh.txt and game.txt in the same seplugins directory, then insert the following path ms0:/seplugins/reboot_loader.prx 1 ms0:/seplugins/plugin_mgr.prx 1 For PSP Go, add this line to the text files instead ef0:/seplugins/reboot_loader.prx 1 ef0:/seplugins/plugin_mgr.prx 1 You can also edit pops.txt in the seplugins directory if you want to use the plugin during PS1 game. ==User guide== ===StatusMenu=== Manage plugins that are currently in use (On to enable; Off to disable). ===LoaderMenu=== You can load plugins that that has been listed in the text files (vsh.txt, game.txt and pop.txt). Selected plugin will appear in the StatusMenu once you activated it from the LoaderMenu. ===Additional notes=== Any changes will be effective immediately without the need to reboot, however in some cases you still need to restart the PSP in order to use the plugin. If you start/exit a game or application, the settings you made in PluginManage will revert back to the previous state. Also, there are some plugins that cannot be used with PluginManager. ==Controls== Start+R+L (default) - Open menu Cross - Enter, Plugin On/off R - Loader menu L - Status menu ==Compatibility== Supported Firmwares: 6.20 to 6.60 <br> ==Changelog== '''v4''' * Added scroll display support for LoaderMenu to handle more plugins. * Able to use reboot_loader in VSH. * Bug fix. ==External links== * Author's website - https://twitter.com/plum_429/status/140679547631845376
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