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A shoot'em up for PSP written in C. The spaceships were designed by Jamie Fuller and rendered in Blender. And the music was done by Danceaway. == User guide == The idea of the game is to destroy all life on the 30 solar systems within the universe. Do this by collecting the planets (by flying into them) and then crashing matching planets into each other (also by flying into them), don't be surprised if the planets make a last ditch attempt at destroying you by sending out a fleet of fighters. This game has30 levels (10 levels repeated 3 times on progressively harder settings). == Controls == D-Pad - Move ship Cross - Fire Square - Drop a planet Circle - Deploy a mine Start - Pause == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/planetsmashpsp2.png https://dlhb.gamebrew.org/psphomebrew/images/planetsmashpsp3.png https://dlhb.gamebrew.org/psphomebrew/images/planetsmashpsp4.png https://dlhb.gamebrew.org/psphomebrew/images/planetsmashpsp5.png == Credits == Graphics - Jamie Fuller Music - Danceaway (http://www.danceaway64.co.uk) Coding - Jamie Fuller == External links == * QuickJump - http://forums.qj.net/f-psp-development-forum-11/t-release-planet-smash-74539.html
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